Aaron wrote:
i just dont like the idea of enchanting rods higher than theyre supposed to be, you should have to go to more effort to do it than just find a scroll
i just dont like the idea of enchanting armour higher than it's supposed to be, you should have to go to more effort to do it than just find a scroll.
actually enchanting rods would be harder than enchanting armour under this proposal, I'll show you why.
Let us assume that you create a rod of comet.
comet is a ~ lvl 20 (can't remember exactly off-hand) spell
so a rod of comet will be created at level 20.
now, to enchant it as you do with armour, you need scrolls of enchant rod
look at my earlier post, I suggested the scale of their effects to be
cavesomething wrote:
maybe randomly up to ~5 levels, maybe one level maybe something slightly more complicated - involving sacraficing another rod of a higher level
ok, so we have....
a) 1-5 levels (that will average 2.5 levels per scroll)
b) 1 level
c) something involving sacrificing higher level rods. (let us assume for the sake of this example that we set the rod level to the mean of the enchanted rod and the sacrificial rod (rounded down) ).
To acquire a level 110 rod then.....
a) requires on average (110-20)/2.5 = 36 scrolls
b) requires 90
c) assuming we only sacrifice lvl 110 rods, our new rod will go lvls 20-65-87-98-104-107-108-109.
this would require 7 scrolls and 7 lvl 110 rods.
even then, 109 would be the highest achievable, so those lvl 110 rods would need to be found.
Bear in mind that these scrolls would be like enchant armour scrolls, and not acquirable in unlimited quantities so not all rods would reach stupidly high levels.