Search found 15 matches

by blackrazor
Wed Mar 24, 2010 4:32 pm
Forum: Help and Support
Topic: Trouble with openGL
Replies: 3
Views: 1006

OpenGL support is often graphic card specific; make sure you have the latest graphic card drivers.

Go to the website of your graphic card manufacturer, or if integrated graphics, then motherboard manufacturer. They usually have a support or download section where you can get what you need.
by blackrazor
Sun Mar 07, 2010 3:49 pm
Forum: Bugs
Topic: rods of word of recall (lvl 110) always whine, never work
Replies: 1
Views: 323

rods of word of recall (lvl 110) always whine, never work

In Metalforge's version, rods of recall (lvl 110), even those freshly bought from shops, never work. They always give the message:

"The rod of word of recall (lvl 110) whines for a while, but nothing happens."

Jane and I both discovered this independantly. (I'm selenil, by the way)

Level 100 ...
by blackrazor
Wed Mar 03, 2010 4:26 pm
Forum: Bugs
Topic: Alchemy grabs adjacent pile value instead of underneath
Replies: 0
Views: 211

Alchemy grabs adjacent pile value instead of underneath

Of all the bugs I posted on the sourceforge bugtracker some weeks ago (before I discovered this forum), this one is probably the most important. Players on Metalforge currently think their alchemy spell "failed", when really this is the problem:

Alchemy (3rd lvl summoning spell, type "invoke ...
by blackrazor
Wed Mar 03, 2010 4:10 pm
Forum: Bugs
Topic: Odd boulder behavior
Replies: 0
Views: 337

Odd boulder behavior

I've encountered a couple bugs with boulders. The 300 kg rocks that you can pick up. I got some from the upstairs map of West Scorn Trade Market in Scorn. I had intended to use them to level throwing (I figured the bigger, the better).

1) On several occasions, when I thawed out an ice cube from ...
by blackrazor
Sat Feb 27, 2010 7:21 pm
Forum: crossfire.metalforge.net
Topic: Metalforge server downtimes
Replies: 4
Views: 721

Server down: Saturday Feb. 27 2:14 PM eastern time
Number of players shown in "stuck" metaserver menu: 6
What I was doing: Killing Hill Giants in Raffle1.
Server up: Saturday Feb. 27 3:05 PM eastern time (or a bit earlier)
Rollback: I was still in Hill Giant room. May have lost some progress, but ...
by blackrazor
Thu Feb 25, 2010 8:28 am
Forum: crossfire.metalforge.net
Topic: Metalforge server downtimes
Replies: 4
Views: 721

Server down: Thursday Feb. 25 3:18 AM eastern time
Number of players shown in "stuck" metaserver menu: 8
What I was doing: selling junk in Scorn weapon shop (Again? Yeah, I know, what are the chances.)
Server up: Thursday Feb. 25 3:34 AM eastern time (or a bit earlier)
Rollback: None. Still in ...
by blackrazor
Tue Feb 23, 2010 4:11 am
Forum: crossfire.metalforge.net
Topic: Metalforge server downtimes
Replies: 4
Views: 721

Metalforge server downtimes

These downtimes are not posted as a complaint. Rather, as per our earlier email correspondance, there apppears to be a discrepancy between my observations and what is recorded in the official server logs. Hopefully this can help with any troubleshooting.

First in the week following our emails (Mon ...
by blackrazor
Sun Feb 21, 2010 8:13 pm
Forum: Bugs
Topic: Dragon colour not based on elemental focus
Replies: 0
Views: 305

Dragon colour not based on elemental focus

Currently, a Dragon's colour is not based on its elemental focus. Instead, it is determined by the element of the last "dragon upgrade" obtained.

For example:

I could have a theoretical level 115 dragon with 64 levels gained while focused on electricity, 17 on poison, 17 on fire, and 17 on cold ...
by blackrazor
Sun Feb 21, 2010 7:46 pm
Forum: Bugs
Topic: save cmd & bed of reality only saves player, not apartme
Replies: 2
Views: 491

I've tested the time to save on Metalforge by looking at the time it takes to be allowed to merge two otherwise identical alchemy piles, and it's closer to minutes than seconds at the moment.

Perhaps one programming fix would be to add an "archive bit" to the private apartment code.

Archive Bit ...
by blackrazor
Tue Feb 16, 2010 8:51 pm
Forum: Bugs
Topic: save cmd & bed of reality only saves player, not apartme
Replies: 2
Views: 491

save cmd & bed of reality only saves player, not apartme

The "save" command (or applying a bed of reality) only saves the player, not the apartment map.

This becomes a problem when a server crash causes a rollback, and the rollback covers a period where the player transferred items between inventory and apartment.

In such a case, you have a real chance ...