Search found 63 matches

by mlab
Wed Dec 21, 2005 9:42 am
Forum: Spoilers
Topic: Help with the Hara-Kiri quest
Replies: 9
Views: 1489

Tech is right, it is 8 possible values for each digit. The code is randomly generated on first enterance. No salt or python is needed :). Boulders, spikes, and triggers. Boulders, spikes, and triggers. Turning complete to what I've heard... atleast I've never found something I wanted to code but ...
by mlab
Wed Dec 21, 2005 9:37 am
Forum: Suggestions
Topic: maps
Replies: 7
Views: 810

What are lvl 20ish monsters like, give examples please (I'm accustomed to making high lvl stuff). Walled town or just a village /me thinking village.
by mlab
Wed Dec 21, 2005 9:28 am
Forum: Help and Support
Topic: [Topic Split] Communication help
Replies: 5
Views: 609

Yes, it does sound like cat2, which is not the best newbie server for most people, and many if not most experienced don't seem to like it either.

Cavehippo: Heh, yes the IRC interfacing bot I made, haven't had a chance to run that lately due to my wireless network issues lately preventing my main ...
by mlab
Wed Dec 21, 2005 7:47 am
Forum: Suggestions
Topic: necromancy
Replies: 13
Views: 1573

The necromancy spell book should be either black or (dark)purple. Should I make the archtype?
by mlab
Thu Sep 29, 2005 11:29 pm
Forum: Spoilers
Topic: Getting out of Brest?
Replies: 21
Views: 3006

Perhaps it would be better to remove the dragon flight path to brest or require someone have an artifact from brest to use it (perhapse someone should make a new quest in brest for this artifact)?
by mlab
Thu Sep 29, 2005 12:21 pm
Forum: Bugs
Topic: Made an upload error
Replies: 1
Views: 352

Made an upload error

I uploaded the tar to cvs at /maps-bigworld/unlinked/mlab-devel/mlab-devel.tar.gz in my tiredness last night. Can someone remove the tarball /maps-bigworld/unlinked/mlab-devel/mlab-devel.tar.gz
by mlab
Thu Sep 29, 2005 4:05 am
Forum: Suggestions
Topic: Japan area suggestions
Replies: 12
Views: 1405

Aaron: thanks for trying to help me with xorg.
by mlab
Tue Sep 27, 2005 4:58 pm
Forum: Suggestions
Topic: Locks
Replies: 15
Views: 1659

locked chests should _not_ have their properties changed. They should just be locked (and also pickable). If you want a fireproof chest you'll have to buy an schest2 .

One thing I find unfortunate is the "need" to insulate the player from everything meme. This makes the game boring. Crossfire is ...
by mlab
Tue Sep 27, 2005 4:50 pm
Forum: Suggestions
Topic: Japan area suggestions
Replies: 12
Views: 1405

What I really need are Ideas for quests, maps, etc.
by mlab
Tue Sep 27, 2005 4:47 pm
Forum: Suggestions
Topic: Japan area suggestions
Replies: 12
Views: 1405

Re: Japan area suggestions

Does anyone have suggestions/comments for the japanese area I made.

I want to work on it but I... need ideas. I want it to be a kick ... japanese area.


I suppose that you can add different armour archs, signs, and areas made to resembled medieval japan. I think you should make your area into an ...