Search found 76 matches

by techolous
Sun Nov 12, 2006 3:02 am
Forum: General chat
Topic: Client-side scripting [poll]
Replies: 13
Views: 2698

Ive used client scripting previously, but haven't touched it as of late. I wouldn't mind the current system being replaced with lua, but we need to keep an eye on feature creep. (Also may be a good idea to watch for feature creep in the main server, IMO a significant amount of features could be ...
by techolous
Sat Sep 09, 2006 7:09 pm
Forum: Suggestions
Topic: Client update? (Window$ version)
Replies: 4
Views: 655

Most of the developers read the mailing list more than the forums. Also many of them get mail when something is added to or changed on one of the sf.net trackers.

SourceForge.net Feature Tracker:
http://sourceforge.net/tracker/?group_id=13833&atid=363833

EDIT:
I would usualy put something on the ...
by techolous
Sat Sep 09, 2006 12:55 am
Forum: Suggestions
Topic: More realistic boat travel - should it be done
Replies: 15
Views: 1862

what if you were to make it so transports could be picked up, and adapt the code around it Question

Before it forked, cat2 (an other server) gave a few players pickupable boats. When these boats where applied while inside a player's inventory, the server crashed. This is still the case ...
by techolous
Fri Sep 01, 2006 9:17 pm
Forum: Suggestions
Topic: More realistic boat travel - should it be done
Replies: 15
Views: 1862

Basilisk wrote:is it possible to convert the transport to another object, when it goes from being a mode of transportation, to being an item that can be carried?
Just have to make sure that the transport is on the ground, before progressing through the rest of the code for it.
by techolous
Sun Jul 23, 2006 7:47 pm
Forum: General chat
Topic: List of other sites relating to Crossfire
Replies: 2
Views: 1560

List of other sites relating to Crossfire

In an effort to make it easier to find stuff relating to Crossfire I'm making this thread. Below are a few urls.

Official sites:
http://crossfire.real-time.com - The main Crossfire Page, contains some documentation and guides for the game, also has information on where to download the client and ...
by techolous
Fri Jul 21, 2006 5:34 pm
Forum: Programming and Development
Topic: uploading files
Replies: 2
Views: 458

probably better to ask this on the mailing list:

http://mailman.metalforge.org/mailman/l ... crossfire/
by techolous
Fri Jul 21, 2006 5:32 pm
Forum: Programming and Development
Topic: AI BOT
Replies: 17
Views: 2667

Another thing: You may want to keep in mind that some players may try to mess with your bot ingame. This includes other players pushing it around, trying to get it stuck (not that i have done that before :wink: )
by techolous
Fri Jul 21, 2006 5:29 pm
Forum: Suggestions
Topic: new races, classes, and such...
Replies: 5
Views: 752

Starting with the races, I see two issues with having different genders as seperate races. The first one is that, most races will have to have genders created for them. Seccond one is that, it would look like it was just layered on as more of a quick hack. The elemental races have already been ...
by techolous
Fri Jul 21, 2006 5:11 pm
Forum: Suggestions
Topic: Some ideas
Replies: 7
Views: 922

Re: Some ideas


3)Add more presets.


For which skills and abilities (etc.) ?

This can get touchy though..

What about skill that are not available to all players - such as meditate?
Should the "m" key be reserved for that skill anyway?

Keep in mind the reserved movement keys for those playing on a laptop:

y ...
by techolous
Sat Jul 01, 2006 8:35 pm
Forum: Help and Support
Topic: Where to find a "writing pen" for inscription.
Replies: 10
Views: 1637

Rednaxela wrote:Also, many are safe to write over (i.e. non-attack ones, and not word of recall either)
Umm, there is some risk of stat loss.