Right now im just talking about boats and such that travel a semi-fixed course, by themself, or when a player pays for it.Aaron wrote:what about a magic carpet or djini bottle? you can pick them up, and then drop them and get in, or trap people and bind them to the lamp. unless of course they blow their way out...
In the future, row boats, and other similar things could possibly be carried by players. However the two known bugs would have to be fixed.
Bugs that i know affect transports:
- Transports being applied while in a player's inventory causes a crash.
When a transport with a player inside gets picked up, things can get really weird, and crash. The player(s) in the transport just see the screen of where they where picked up. Additionaly any attempted movement by players in the transport, or the transport being applied crashes the server. Finaly, a clone of the player is left inside the transport if the server crashes(from what i heard).
One way to fix the second bug, which would limit the flexibility of transports in the future, but would be easier to implement; would be just to check if an object being placed inside an inventory is a transport and contains a player, or set the transport to "nopickup 1" when someone is inside it (keep in mind that items can be droped, and left inside transports).