Losing progress when you die - bad bad bad
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- Forum Fanatic
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- Joined: Sun Jun 13, 2004 2:07 am
- Location: Hemel Hempstead
depends on your definition of high-level I guess....
It should only take a level 20-ish character to kill a couple of any given type of monster that a low-level character might fall to.
Metalforge always has people on, and if you offer them some compensation, then you should find you get a reply....
As for other servers with fewer people, well it would be quite easy to make this behaviour which can be switched off.
If you think losing items is harsh play on a permadeath server sometime...
It should only take a level 20-ish character to kill a couple of any given type of monster that a low-level character might fall to.
Metalforge always has people on, and if you offer them some compensation, then you should find you get a reply....
As for other servers with fewer people, well it would be quite easy to make this behaviour which can be switched off.
If you think losing items is harsh play on a permadeath server sometime...

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- Forum Fanatic
- Posts: 852
- Joined: Sun Jun 13, 2004 2:07 am
- Location: Hemel Hempstead
-
- Forum Fanatic
- Posts: 852
- Joined: Sun Jun 13, 2004 2:07 am
- Location: Hemel Hempstead
its a nice game, but its more like command&conquer, and sucks when forced into a rpg map...
but the point is that sacks, bags, and stuff tied to your body wont fall off f you die. if you kill someone, then leave them their, whatever they were holding might drop, but not their wallet, backpack, clothes, etc...
but the point is that sacks, bags, and stuff tied to your body wont fall off f you die. if you kill someone, then leave them their, whatever they were holding might drop, but not their wallet, backpack, clothes, etc...
since cf1.7, i often die at low level when a monster have a powerfull wand. and powerfull wands often destroy items on the floor. so... i prefer to loose xp. I know how to regain xp, not some items.if you die you lose all bar the 3 most valuable items you have equiped. They drop to the floor.
I like it. Everybody mark all their itemsMaybe allow a player to mark some items 'cannot lose'
