
About making maps
Moderator: Board moderators
-
- Forum Fanatic
- Posts: 852
- Joined: Sun Jun 13, 2004 2:07 am
- Location: Hemel Hempstead
Yes, that was what I described in my previous post. Although, given that the items a server has may vary, it would be more sensible to have the models as a graphics set on the server, so that there is no risk of missing faces.bort wrote:Bah! IT would be cool if there was a client that 3d'ized CF maps, so you could connect to a regular cf server, but have the client load it's images and renderes, and 'voila! you have cf for the 3d and anti-3d on the same server.
Of course there are still two issues to overcome
1) writing a 3d client (you need to know openGL - I doubt anyone working on CF has more than toyed with it.)
2) making models of all the graphics in the game
crossfire/arch $find . | grep png | wc -l
6522
I wish you luck
