But, with all that happened recently in my guild on the metalforge server, i am currently working on a new guild design, more secure, with many more facilities, and many more ways to spend money. I don't know if a lot of people are making maps, but if someone has a response to any of the following questions, i would greatly appreciate it :
- Is it possible to have a detector that detects the god worshipped by a player ? (i think i already asked that).
- Is there any way to remove an item without teleporting it (something like a destructor, that would work like a creator) ?
- Is there anything like a creator, but that could create something else than only existing arch (for example, a dragon with 1 xp) ?
- Is it possible to change an attribute in an object (for exemple, you trigger a lever, and a 'nomagic' attribute goes out.
- Is it possible to have recursive treasure lists (i mean : a monster is in his own treasure list. Obviously, the server crashes (i tried

- If all this is impossible, maybe a script will do these things, but how does it works ? Is there any tutorial for scripting except for looking at IPO and trying to understand ?
Now, something completley different, that should go in another board : when i have finished the guild (i hope it will be not too long), it will need some testing. Who wants to ? Is it possible to test it on a "real" server (like metalforge). And if everything goes well, who will accept to wipe out his old full guild, and replace it with the new empty one ? Since these are unique maps, we can't change it all the time...
I have a lot more questions, but i keep them for later...
Az