they, why dont add more stats?Salathar wrote:The proposition would kinda turn singing into an offencive spell while atm it is supposed to to quiet down monsters. I can't see peace and friendly intentions going well together withinterferention in their brains, hearts, liver and/or kidney
However the idea itself is very intresting, perhaps there should be a different attack type: psy, with a bunch of new mental spells dealing psychic energy or just psy damage. Imagine squeezing the monsters brain with the power of your thoughts! Or maybe this should be a separate class, say you get bonus to your psy spells with high int and low wis.
endurance - being a measure for psychic fittnes- for example might be nice to add.
if endurance < 0 you slow down
below x you confuse
below y you paralyse
where x and y are lvl dependend factors
your endurance regenerates just like hp and max endurance depends on lvl and race. Some races (elves, haflings, fireborns) are supposed to have a high endurance, while other races (dwarves, gnomes, dragons) are supposed to have a low endurance. Humans are - as always - in the middle
Being hit by some monster should reduce endurance a little (depending on damage?) and hitting a monster should give you endurance (somehow like lifestealing)
if you miss a monster, you also lose some endurance.
restoration, golden unicorn horn and healing potions should restore endurance.
[off topic]
this is going off topic... can some mod move this to a new thread if anyone is willing to discuss?