i found a strange ring of adamant. one of its stats are 'resist drain +200'
does this have any profits (except that i can wield a weapon that gives drain -100 and still have drain+100)
Same question applies to fire, cold and so on.
resist drain +200
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resist drain +200
Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
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Re: resist drain +200
Was this on a public server? If so, which one?Mith wrote:i found a strange ring of adamant. one of its stats are 'resist drain +200'
AFAIK, the only profit will probably be in price if you choose to sell the ring to a shop.Mith wrote: does this have any profits (except that i can wield a weapon that gives drain -100 and still have drain+100)
Same question applies to fire, cold and so on.
See the FAQ for calculating partial resistances
http://crossfire.real-time.com/faq/faq.html#3.2.4.1
What you summarize won't work. Negative values are calculated last and seperately from all the other "bonuses" so in this case, this character would have a maximum resistance to drain of zero.
Re: resist drain +200
Yes, it was on a public server. Actually it was on MFleaf wrote:Was this on a public server? If so, which one?Mith wrote:i found a strange ring of adamant. one of its stats are 'resist drain +200'
What you summarize won't work. Negative values are calculated last and seperately from all the other "bonuses" so in this case, this character would have a maximum resistance to drain of zero.
Like you know, there are rings titled 'strange ring' and they have resist drain.
You'll also know there is a (very) little change of finding a strange ring of Strife (for example) that is just like a ring of Strife, but with resist drain +100 and +4 IP
Now, if you happen to find a strange ring of Adamant, you have the bonus of a normal ring of Adamant AND the resist drain+100. Now, a ring of Adamant has resist drain +100 on its own, so, thats how my 'Strange Ring of Adamant' got its resist drain +200
Whenever i apply that ring, my resistance to draining rises to +200. And if i apply a sleek katana (resist drain -100) my draining resistance drops to 100.
So, maybe it _shouldn't_ work, but it actually works nice.
Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
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Good point. What does a perceive self spell show and the 'resistances command?Valderan wrote:Not true, it may seem to appear nice and working, but look at us poor undead, our perceive self says resist holy word +0, when its actually -100. Just thought I'd point that out.
It could be a client display bug where it shows +100 when it really is 0. Something like this has happened in the past, but I don't remember the exact details.
both resistances and precieve self say: resist drain +100.leaf wrote:Good point. What does a perceive self spell show and the 'resistances command?Valderan wrote:Not true, it may seem to appear nice and working, but look at us poor undead, our perceive self says resist holy word +0, when its actually -100. Just thought I'd point that out.
It could be a client display bug where it shows +100 when it really is 0. Something like this has happened in the past, but I don't remember the exact details.
maybe i should test it in the arena, but i wont do so now (way to tired, nite

Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
Why is it that if you resist drain +100 naturally,
weild a weapon with drain -100, and it doesn't change if you wear
a ring of res drain +100?
weild a weapon with drain -100, and it doesn't change if you wear
a ring of res drain +100?
lordyoukai.DA
My wraith is cooler than your dragon.
My wraith is cooler than your dragon.
I'm not sure the client was coded with >100 res items in mind... I'd say >100 res items are a bug in itself. AFAIK a needed one though, to make weight work. I can't think of a general solution to fix this. On one hand you need weight to work, on the other you don't want +100 res items to increase any further, and -100 res items to decrease any further.leaf wrote:It could be a client display bug where it shows +100 when it really is 0. Something like this has happened in the past, but I don't remember the exact details.