Auto-Eat feature for GTK client

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Zortan

Auto-Eat feature for GTK client

Post by Zortan »

Sometimes I get interrupted and need to step away from my machine for 10-15 mins.. my character really eats up food quick, and I'm no where close to a bed.. Would be nice to have something that automatically makes you eat when food runs low for those "I just cannot get to a safe spot and save" moments...
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hoxu
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Post by hoxu »

Isn't there already code for that on the server side?

player.c:2342

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new_draw_info(NDI_UNIQUE, 0,op,"You blindly grab for a bite of food.");
:roll:

/* Debian GNU/Linux - rebooting is for adding hardware. */
Ryo
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Post by Ryo »

Yes, your character will automatically grab for food when it reaches 0. So as long as you got food in inventory, you can get away
Zortan

Post by Zortan »

Ohh, I never knew that! I always heard the BEEP BEEP BEEP warning that I'm running low.. Last thing I need is to DIE because of lack of FOOD! :)

THANKS! This bit of info helps a LOT :)
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RovinRogue
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Post by RovinRogue »

Even if you have food that you have cast on the ground it will reach for that as well ... at least it used too :twisted:

I used to just cast as many waybreads as I could on the gorund below me and then run to the phone or dinner or whatever :wink:
~A whimsical little tale,
Till seen is the morning light.
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Zortan

Post by Zortan »

I (reluctantly and quite fearfully) tried the feature.. I felt shivers running down my spine when the food count reached 0. and then.. he ate a hoagie...

Thanks guys!
Zephyrus
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Post by Zephyrus »

Bringing this up again, may I suggest "autoeat steak"? Some animal parts do stack higher than steak in your inv and are eaten consequently.
Avion
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Post by Avion »

I believe that some people may be working on a entirely automated client. It is going to be server side too, this way you don't even have to turn on your PC anymore.
Casper
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Post by Casper »

That's excellent! Just what I always wanted! Will the client also do all the quests and collect quest items in your apartament, and try to maximise stats?
:wink:

On a more serious note an ability to have a block of commands, which do not get excecuted until the server cached the whole block could be useful.

eg. when standing on a stair:
block_start; apply; fire 3; fire 4; fire 5; block_end

would prevent you from going to a new level and then watching yourself die whilst the command to fire is trying to get through. Of course this is only useful on low bandwidth connections where 15s lag is an issue...
Guest

Post by Guest »

Casper wrote:block_start; apply; fire 3; fire 4; fire 5; block_end
Then your connection must be really low-speed. Client breaks that line in separate commands with ; and sends them right away - meaning your connection goes slow between the commands...
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