Search found 10 matches

by Logwad
Sat Feb 21, 2004 3:10 am
Forum: Suggestions
Topic: Spell suggestions
Replies: 18
Views: 7845

Spell suggestions

First:
I think it would be better if instead of freezing a character in place after a spell, i think the should be able to run away afterwords, but not be able to cast anything till the spell delay is up. After all, mages arn't meant to stand there.

Second:
Sorcery is a rather hard skill to lvl up ...
by Logwad
Fri Feb 13, 2004 12:38 pm
Forum: crossfire.metalforge.net
Topic: Fire dragon cannot cast fire spells ?!?
Replies: 16
Views: 2418

"Well, dragons, i've noticed eat a lot of food, mainly because the use meditation"
I say this because I assume that any dragon who knows what they are doing will become a monk.

I think it would be much easier to just have to eat food to cast spells, rather than have to eat food then wait or use ...
by Logwad
Tue Feb 10, 2004 12:55 pm
Forum: Suggestions
Topic: Summons
Replies: 32
Views: 5557

"Avion Posted: It takes me five days just to change my mind..."

what is that supposed to mean?

that its not as easy as you though? that you'd like to nerf summoners more? that aliens really are invading earth?
by Logwad
Sun Feb 08, 2004 7:21 pm
Forum: Suggestions
Topic: Online building.
Replies: 17
Views: 2760

Here's a question, is there a way to make my home a so you can't cast spells in it? One accidental push of a spell alias and all my stuff would be toast. It has happened to me on another server. -_-
by Logwad
Sun Feb 08, 2004 7:16 pm
Forum: Suggestions
Topic: Player gender
Replies: 15
Views: 2476

Hm... it seems to me that you are digging up old posts to say that you agree with something that was said months ago gumbyscout... old topics shouldn't be brought up unless you are adding a suggestion, otherwise its become hard to tell between the "now" topics and the ones that fell out of favor ...
by Logwad
Wed Feb 04, 2004 12:57 pm
Forum: Suggestions
Topic: Summons
Replies: 32
Views: 5557

Summons

If you look in the new skill system features forum, you can see previous posts on summons.

Some things I have noticed or think is a good idea are:

1. If you try to summon something and 'something is in the way", you still have the time delay, if i was not my medium lvl of 44 I would have most ...
by Logwad
Wed Feb 04, 2004 12:30 pm
Forum: General chat
Topic: Is there any sound in the game?
Replies: 6
Views: 1153

I use the directX client (its much better i think, but abandonware)

It has sound.
by Logwad
Wed Jan 14, 2004 6:49 pm
Forum: crossfire.metalforge.net
Topic: Highscores
Replies: 2
Views: 645

Highscores

I was wondering if there was a highscore list for this server and where it might be at.
by Logwad
Mon Jan 12, 2004 7:35 pm
Forum: crossfire.metalforge.net
Topic: Mountains of insanity
Replies: 10
Views: 2037

Mountains of insanity

It seems to me, that the big world maps used by crossfire.metalforge.net are full of mountains with islands of green areas.

This makes the bigworld map very, very difficult to navigate.

It wouldn't be so bad if you could see more than one space, but you can't. Its hard to tell the diffrence ...
by Logwad
Mon Jan 12, 2004 7:02 pm
Forum: General chat
Topic: spells: higher lvl = more sp used
Replies: 1
Views: 500

spells: higher lvl = more sp used

I've noticed that as you gains lvls in the various spell skills that spells cost more to cast.

Whats exaclty the dealy-o with this? some questions I have are:
1. do all spells do this?
2. are the spells more powerful because they use more sp?
3. whats the real advantage of using more sp if the are ...