Fire dragon cannot cast fire spells ?!?

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Chrone

Fire dragon cannot cast fire spells ?!?

Post by Chrone »

This is all about the new skill system for magic.
I started a new character as a fire wyrm, and I have been very surprised that he does not know the pyromancy skill, but the evoker skill instead...

It's a bit strange that a fire dragon is not able to cast fire-based spells, but cold-based spells instead !

BTW, I think fire-based and lightning-based spells should be in different areas ("pyromancy" for one, and "energy" for the other one)
Zortan

Post by Zortan »

I think (as you) that dragon-type should have some default spells to start out with.. even if you're not a pyromancer you should probably get burning hands for wyrms, and small lightning for the Q... And for dragons, it should cost food rather than sp.. to them it's not a spell, it's a physical ability..

..same would go for the wraith race.. maybe a cold-based spell or something..
Logwadicale nonsense

Post by Logwadicale nonsense »

Well, dragons, i've noticed eat a lot of food, mainly because the use meditation which allows you to have tons of sp, hp very quickly. One simply needs create food/restoration to sustain this.

I think it would be much easier to just have to eat food to cast spells, rather than have to eat food then wait or use meditation.
Leaf
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Post by Leaf »

Logwadicale nonsense wrote:Well, dragons, i've noticed eat a lot of food, mainly because the use meditation
Unless a new bug has been introduced, only dragon -monks- should have meditation.
Logwadicale nonsense wrote: I think it would be much easier to just have to eat food to cast spells, rather than have to eat food then wait or use meditation.
I see this differently. Easy? yes; balanced? not at all.

_IF_ a character class would use food points instead of spell points to cast spells, look around at how readily available food items are and how cheap food is (Free with create food spell).

Basically, they would have unlimited spell casting ability (or capability). Even if a spell would cost 999 food points, that's 2 waybreads (~2 platinum pieces).
Logwad
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Post by Logwad »

"Well, dragons, i've noticed eat a lot of food, mainly because the use meditation"
I say this because I assume that any dragon who knows what they are doing will become a monk.

I think it would be much easier to just have to eat food to cast spells, rather than have to eat food then wait or use meditation.


"I see this differently. Easy? yes; balanced? not at all.

_IF_ a character class would use food points instead of spell points to cast spells, look around at how readily available food items are and how cheap food is (Free with create food spell).

Basically, they would have unlimited spell casting ability (or capability). Even if a spell would cost 999 food points, that's 2 waybreads (~2 platinum pieces)."

You missunderstood me leaf. That IS my point.
I'm a High Elf! I enjoy flowers and prancing ^_^
Zortan

Post by Zortan »

I think for balance the only class and race crossfire should have is black pudding shoplifter...
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Post by Leaf »

Logwad wrote:You missunderstood me leaf. That IS my point.
You want dragon (fire hatchling) characters to have unlimited spell casting power because it would be easy to play that way. But, for only the dragon characters.

Down the road, I would imagine many (or all..) maps would/should be modified to make up for this new found power making it near impossible for another race to play.

Eventually, all people would play is fire hatchlings.

IMO, that sounds like a step backwards in progress and development to me.
Zortan

Post by Zortan »

Maybe adding limitations on how many times a player (hatchling) can switch focus.. I think dragons should be made to stick to one focus and one focus only..

If he/she chooses fire, then the remainin 3 (electric, cold and poison) become unavailable and their resistance to said remaining focus drop by 30 points or so, or the max resistance is limited to 25 or some-such..

That way you can let dragons have "free" dragon breath (if focus is fire) or ball lightning (electricity), etc, if their focus allows it.. Casting dragon-like spells (the remaining focus spells) if your focus is not in said area costs 5x as much and has a delay on it..
Eebsnabber

Post by Eebsnabber »

Eventually, all people would play is fire hatchlings.

IMO, that sounds like a step backwards in progress and development to me.
I vote keep the Sp as it is. As leaf says, this would be a LARGE step backwards in progress, and everyone would want to play fireborns.[/quote]
Zortan

Post by Zortan »

I think to balance dragons out, I go back to my original suggestion to only allow focus in one area, and make the other areas denied or repelled at least..

I like the idea of chaos dragons, but everyone seems to play a dragon now days (I wonder what the % of active dragons is vs active other players)..

....
Hey.. fireborne look like a hot ball of fire.. don't you usually get toasted when you get close to a heat source, but not necesarily touching the flame? A permanent flame aura around fireborne would be a good idea.. Of course they would be responsible for not killing other players with it, but hey..
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