I need a way to separate animations that occur only on the client side,
and ones that are "pushed" by the server.
Is there some way I can make it so that no animations occur that aren't
caused directly by the server?
Example: I stand near and wall and turn. This seems to be client-side only ...
Search found 29 matches
- Sun Sep 03, 2006 7:54 pm
- Forum: Programming and Development
- Topic: animation problems
- Replies: 0
- Views: 381
- Sun Sep 03, 2006 6:55 pm
- Forum: Programming and Development
- Topic: Client needs a way to distinguish walls
- Replies: 0
- Views: 504
Client needs a way to distinguish walls
I have encountered a new "urge" to make the client code aware of what constitutes walls.
When I made isometric graphics, and a means of using two squares for height, it began to conceal certain floors and objects. While much of this is intended, it might be sort of inconvenient when people cannot ...
When I made isometric graphics, and a means of using two squares for height, it began to conceal certain floors and objects. While much of this is intended, it might be sort of inconvenient when people cannot ...
- Sun Sep 03, 2006 6:50 pm
- Forum: Programming and Development
- Topic: facetoname[ ], and why it is empty?
- Replies: 3
- Views: 847
- Sun Sep 03, 2006 7:38 am
- Forum: Programming and Development
- Topic: facetoname[ ], and why it is empty?
- Replies: 3
- Views: 847
- Sat Sep 02, 2006 11:37 pm
- Forum: Programming and Development
- Topic: facetoname[ ], and why it is empty?
- Replies: 3
- Views: 847
- Fri Sep 01, 2006 12:39 pm
- Forum: Programming and Development
- Topic: AI BOT
- Replies: 17
- Views: 4334
- Fri Sep 01, 2006 12:04 pm
- Forum: Programming and Development
- Topic: AI BOT
- Replies: 17
- Views: 4334
- Fri Sep 01, 2006 10:34 am
- Forum: Suggestions
- Topic: More realistic boat travel - should it be done
- Replies: 15
- Views: 7268
- Fri Sep 01, 2006 10:31 am
- Forum: Programming and Development
- Topic: facetoname[ ], and why it is empty?
- Replies: 3
- Views: 847
facetoname[ ], and why it is empty?
I have been trying to re-do the fog-of-war effect by replacing "XCopyPlane" with a properly
drawn "XCopyArea" so it is not a rectangle.
I would like to use a bitmap from the server instead of the locally-generated square pattern
(although if I can display graphics from the client directory that is ...
drawn "XCopyArea" so it is not a rectangle.
I would like to use a bitmap from the server instead of the locally-generated square pattern
(although if I can display graphics from the client directory that is ...
- Fri Aug 25, 2006 6:04 am
- Forum: Programming and Development
- Topic: libpng error
- Replies: 2
- Views: 626
I am working with the 1.9.1 crossfire data. I have no problems in the HallOfSelection, thankfully. I "converted" nearly every tile used in newbiehouse to 64x64 so that the new client and server can work with them. I verified the "trap" bitmap and arch as being okay.
I could not find any files that ...
I could not find any files that ...