client interface suggestion

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xeno
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client interface suggestion

Post by xeno »

A fake screenshot can be found at:

http://heim.ifi.uio.no/~jankr/cfsuggestion.png

The point here is that you use keys to switch between the various tabbed screens on the left and right. X means that that tabbed screen is closed, thus expanding your view on that side. All the screens are slightly transparent. The transparancy level and colors may be chosen by the user...

The point with that is to give cf a more polished look, and most important to use the screen more efficient
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xeno
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Post by xeno »

A new fake screenshot can now be found at

http://heim.ifi.uio.no/~jankr/cfsuggestion2.png
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dark.schneider
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Post by dark.schneider »

Simply wonderful!
The second one expecialy.
I think part of this idea can be used for the SDL client, and that the SDL client must aim to a look like this.
This will simply bring TONS of windows users to cf.
xeno
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Post by xeno »

- Changed the spellbook from colorful to black for wizard/white for priest only
- Also added a drawing life meter at the top (a grim reaper and white wizard on opposite sides... still not sure what should be between them...)
- Schrunk the left side menu some (in the width)
- Some color adjustments

Anyway, new url is

http://heim.ifi.uio.no/~jankr/cfsuggestion6.png
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Ryo
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Random thought

Post by Ryo »

I like the idea of having more play area. But i think there should be a max size for this window, to be fair for users who have a low resolution against ones who got high resolutions (and i don't mention 2 screens!).
Maybe something like play window not bigger than what can fit a 800x600 screen?

Just my 2 cents of €
xeno
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Re: Random thought

Post by xeno »

Ryo wrote:I like the idea of having more play area. But i think there should be a max size for this window, to be fair for users who have a low resolution against ones who got high resolutions (and i don't mention 2 screens!).
Maybe something like play window not bigger than what can fit a 800x600 screen?

Just my 2 cents of €
That's exactly my intention with the above screenshot. It is 800x600, and won't be reziable...
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Pathor
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Post by Pathor »

I think that's unfair to us with higher resolution. :wink:
Seriously, it would be nice if the screen could be larger, but let the LOS cut off after the 800x600 view, so just like today the client will "remember" and show what's outside of the LOS, but you can still see it on the screen. Everyone (with more 800x600 or higher resolution) will get the same "active" view, but people with larger screens will have a slight edge in mazes and other such maps.
dark.schneider
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Post by dark.schneider »

800x600 NO way!
I want to run it 1280x1024 and that's a few!
and since as soon as I find a pci card, i will have 2 monitors, no way it is fixed to 800x600
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hoxu
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Post by hoxu »

dark.schneider wrote:I want to run it 1280x1024 and that's a few!
No way ! Are you aware that there are monitors that can *not* do 1280x1024? :?

I'd vote for 800x600..

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Post by Guest »

hoxu wrote:
dark.schneider wrote:I want to run it 1280x1024 and that's a few!
No way ! Are you aware that there are monitors that can *not* do 1280x1024? :?

I'd vote for 800x600..
Yeah, I'm sticking to 800x600. We need to keep a static size to avoid giving people with large monitors an advantage, and 800x600 is the largest I'm able to defend...

Anyway, forgot to post the recolored version here, it's
http://heim.ifi.uio.no/~jankr/cfsuggestion8.png

I have unfortunately not been able to work on this for nearly a week, due to a disk crash...
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