One thing I haven't seen in Crossfire is the battles between different classes and races... I'm sure Paladins, for example, hate anything undead.. I'm sure knights hate dragons... etc.. etc.. etc...

Why, for example, won't there be bonuses and penalties when certain class/race fights monsters of certain other class/race? I think, as an example (from above), a Paladin would get bonuses against the undead and anything unholy (demons), but get penalties when fighting other creatures (like Wizards, kobolds, elementals, etc), and a knight would get bonuses against dragon-type.. but he may fear the "other" races, like demons and undead and magic-type (like wizards), and get penalties for fighting those?

I think along with the above suggestion, we need to add alignment to Crossfire.. So possible use of this would be, as an example, a guy with evil alignment would get bonus against good aligned creatures, and penalty for same-alignment creature...

Also would allow to have alignment-restricted equipment... so you couldn't have an ubber-whatever player... Too many people wearing too much of the same stuff.... what's the point!

By the way, why can't dragons wield weapons and shields? They do have hands and arms and can grab things.. perhaps they need items a bit bigger.. but there should be shields and weapons for dragons, maybe very rare......

..another one..
Can you imagine a dragon with a dragonslayer.... Me neither.. a weapon should have penalties against certain classes.. Any holy weapon used by an evil aligned person would do that person harm, rather than good.. A dragon slayer wielded by a dragon would hurt himmm, a lot (high negative regeneration?)..

Just a couple ideas...