having ac -20, and then applying speed boots of of steel, my Ac DROPS to -16.
that cant be intented, i _DO_ understand they dont give any positive Ac, but it shouldnt lower your ac, imo
edit: changed title to make it less obscure
negative magic on items reduce players overall ac
Moderator: Board moderators
negative magic on items reduce players overall ac
Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
as i wrote before: with the boots -5, my ac was -16, without them, it was -20Salathar wrote:So the boots did give negative ac? and that way you removed it?Mith wrote:for me, its not an issue, i cancellated them.
after i used cancellation on the boots, and then applied the boots (+0) my ac would be -21
so it looks like the boots give (1 + magic) Ac
i suppose they should give max(0, 1+ magic) for the reason i gave in the topic start: bad shoes cant affect good armour

Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
Searching this page for '-5' brings up one result, or did you post it someplace else?Mith wrote:as i wrote before: with the boots -5, my ac was -16, without them, it was -20
It looks that way, I think there are several other items that have ac bonuses applied on top of basic item stats.Mith wrote:so it looks like the boots give (1 + magic) Ac
i suppose they should give max(0, 1+ magic) for the reason i gave in the topic start: bad shoes cant affect good armour
no, i just _thought_ i wrote it, but definitely wasn't as obvious as it had to beSalathar wrote:Searching this page for '-5' brings up one result, or did you post it someplace else?Mith wrote:as i wrote before: with the boots -5, my ac was -16, without them, it was -20

ok, having Ac -20, then applying speed boots of of steal -5 (the "of of" is a bug in the alchemy file), my Ac is not unaltered but it drops to -16.
this might add some clarity?

Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi

There are two types of boots of steel from what I can see - the ones that use high_boots archetype, low_boots archetype.
Object high_boots
name jack boots
name_pl jack boots
client_type 291
face high_boots.111
value 60
weight 6500
ac 1
nrof 1
resist_physical 4
type 99
material 8
editable 1024
body_foot -2
gen_sp_armour 4
editor_folder boots
end
Object low_boots
name shoes
name_pl shoes
client_type 291
face low_boots.111
value 25
weight 2000
nrof 1
ac 1
resist_physical 1
type 99
material 8
editable 1024
body_foot -2
gen_sp_armour 1
editor_folder boots
end
It looks like the bonuses are combined. I wonder what the ingame description of these items reads, it really should give players some indication that it provides ac bonus at +0 state.
So 20 - 5 +1 = 16 Here is your math

euh... that's not exactly my point
at first, i'm talking about 'speed boots of of steel'
speed boots: 0 ac, of steal adds 1 ac, together: 1 ac
(jack boots of steel have 2 ac, iirc)
the point is: speed boots of steel -5 (corroded) reduce the total Ac, so wearing corroded speed boots (and nothing else) makes you more vulnerable than wearing nothing!
that means nonsense to me. i do understand wearing these corroded speed boots do not give you a better Ac, but i fail to see why they make you having a worse Ac...
at first, i'm talking about 'speed boots of of steel'
speed boots: 0 ac, of steal adds 1 ac, together: 1 ac
(jack boots of steel have 2 ac, iirc)
the point is: speed boots of steel -5 (corroded) reduce the total Ac, so wearing corroded speed boots (and nothing else) makes you more vulnerable than wearing nothing!
that means nonsense to me. i do understand wearing these corroded speed boots do not give you a better Ac, but i fail to see why they make you having a worse Ac...
Bibendi ergo sum
or rather: sum ergo bibendi
or rather: sum ergo bibendi
If I am understanding you right the question is how an item of clothing can make you have worse ac.
A possibility: The boots are corroded, this is not quite the same as having no boots at all (no protection at all), corroded may mean that there are bits of acid on them(or the boots are extremely uncomfortable to walk in) and it hurts the character o every step making it much more difficult to dodge hits and spells hence the worse ac.
Is this the sort of explanation that would make some sense?
A possibility: The boots are corroded, this is not quite the same as having no boots at all (no protection at all), corroded may mean that there are bits of acid on them(or the boots are extremely uncomfortable to walk in) and it hurts the character o every step making it much more difficult to dodge hits and spells hence the worse ac.
Is this the sort of explanation that would make some sense?
