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Weird GTK Bug
Posted: Tue Oct 05, 2004 9:48 am
by Guest
I think I've found a odd bug with the Windows GTK client. I've tried both the snapshot and the one created in September (both can be downloaded from the SF site). It seems that you can't use GTK 2.4 with it. So far I've tried two copies of 2.4 but it only works with GTK 2.2. If you run the game with the GTK 2.4 it will keep prompting you with the "What is your name/password?" and won't allow you to login. So far the GTK 2.4 I've used are the one on the GIMP for Windows page and the one included with Gaim 1.0. This needs to be fixed because I use the GIMP 2.0 often and they both don't run together with this bug.
Posted: Tue Oct 05, 2004 12:08 pm
by Ryo_
Client is compiled with GTK 2.2.
Issue is that, if I compile with 2.4, it won't work anymore with 2.2 so other people will complain

Posted: Tue Oct 05, 2004 11:40 pm
by Guest
Ok. I never knew that. So GTK 2.4 isn't very compatible with 2.2? I'm running Windows and has anybody managed to compile with MingW32? I'm quite sure that at one point however I managed to get GIMP 2.0 and the Crossfire snapshot working fine with each other however.
Posted: Wed Oct 06, 2004 12:25 am
by Avion
You should be able to get both versions of GTK running if you install one to an alternate location and modify your paths so the applications can find the proper libraries. I would say install 2.4 and gimp normally and then try installing 2.2 in a different folder and have crossfire use those libs.
Posted: Wed Oct 06, 2004 6:13 am
by Guest
Yea but I'm running low on disk space. I've already installed a version of GTK that works with both Gimp 2.0 and the Crossfire snapshot. Anyone know what this one was?
Posted: Sat Oct 16, 2004 9:20 am
by Ryo
Just tested creating a new char with latest client CVS, works fine.
Make sure the dialog box with 'enter name / password' has the focus when entering keys - and not the main GTK window.
Posted: Sun Dec 26, 2004 4:36 pm
by Ryo
After further testing, there seem to be a bug with WinXP & some GTK versions.
Here is a workaround:
* enter player name in the prompt, as usual
* when asked for a password, *close* the dialog and enter the password directly in the command line (where you enter commands, hopefully ;p)
That should let you login correctly.
I'll try to figure out what's the matter, though i don't really have XP around...
Posted: Mon Dec 27, 2004 8:31 pm
by Casper
In case this helps: Party password entry box works fine. It seems it's just the box that has letters replaced by *s it has problems getting information from.
Posted: Fri Jan 07, 2005 7:47 pm
by Ryo
This bug has been fixed in CVS, expect to have next version ok
