Exploit? Infinite Money and exp for nothing

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threonin
Newbie
Posts: 2
Joined: Tue Sep 08, 2009 12:01 am

Exploit? Infinite Money and exp for nothing

Post by threonin »

Hi, I'm new to the game, but I think I already found an exploit. As I see it, you're not supposed to get any money off of items created using the summoning skill, they have no price set to them. But there is a way to circumvent that by a simple routine:
1)invoke create food water
2)put 7 water in cauldron
3)use_skill alchemy
Voila!
You got water of the wise which you can sell and exp in alchemy. I guess this won't be of much use for high level chars, but it wouldn't be hard putting that in a script and let it run overnight.
A simple way to prevent that would be to set a "summoned" flag on the items and check for it in the alchemy-routine.
Pyroc
Newbie
Posts: 7
Joined: Mon Mar 02, 2009 4:29 am

...I think it's intentional

Post by Pyroc »

Actually, a script like that is a necessity for efficient high-lvl alchemy. I'm only a low-level alchemist, but I can tell you that if you had to manually collect common ingredients like that, it would (and does) take a long time. At higher lvls, the cash from that is next to nothing.
threonin
Newbie
Posts: 2
Joined: Tue Sep 08, 2009 12:01 am

Post by threonin »

Well, you can buy water for 1 plat at the alchemy shop, so I don't think it would take long to get a decent level in alchemy, if you have enough money.
blackrazor
Luser
Posts: 15
Joined: Sat Feb 13, 2010 4:41 pm

Post by blackrazor »

The thing is, this isn't infinite money and xp for nothing. It does cost something ... time. It's like saying killing monsters and picking up (and alching) drops is infinite money and xp, which of course it isn't .. that also costs time.

Can alchemy be automated so you gain xp and money while away? Certainly. But it's even easier to automate mellee against weaker mobs with similar benefit. The rules sort of frown on any scripting (or similar automation) that lags the server, so you take your chances with either.
Leaf
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Post by Leaf »

blackrazor wrote:The rules sort of frown on any scripting (or similar automation) that lags the server, so you take your chances with either.
Clarification.. the rules for the Metalforge server frown upon scripting that can cause performance. All the other servers have their own guidelines on this matter.
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
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