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Server ChangeLog for 1.12.0 Release Candidate

Posted: Thu Jan 29, 2009 7:51 pm
by Leaf
List of changes that is now in place on the server:

* Redesign of House of Healing in Scorn - now sells all different potions of life, balms of cure poison and balm of minor healing
* Bug fix for Valkyrie’s Amulet of lifesaving - new archetype and graphic and the amulet can no longer be dropped (without disappearing) or gifted to other players
* Moved Puddings Place map to the Harbor area of Scorn
* All maps had their map level difficulty adjusted to something slightly more realistic. This should result in better treasure & harder traps in many maps
* Nearly all maps now have unique and updated names (titles)
* Bug fixes with some maps in regards to exit/entrance alignment
* Shop headers added to store maps that didn’t have them before
* Numerous cosmetic updates (wall & fence updates, missing floor tiles added) on numerous maps
* Resistances and attacktypes for multiple monsters (Mudman, Chaos Lair, Snake Pit, Valley of the Three Sisters) reverted back to their intended setting and values
* Newbie Tower (/scorn/towers/tower) map, was replaced by the Brewery
* CityLife - crowds of NPCs wandering around Scorn
* New map in Brest - Shrine of Valkyrie
* Hall of DMs contains portals to the four Hall of Selection maps and the Nexus (HallofDMs)
* Scorn Prison map no longer split between 2 different directories (all located in scorn/misc/prison vs. scorn/anthony/prison)
* Update the Mercenaries building in Scorn so players can't get trapped inside the rooms
* Altar of Detect now costs 25sp per casting (vs. 25gp)
* New sky archetype so that the Pupland Dragon Terminal and Raffle level look like they are floating in the sky vs. an island in water
* New lake graphics
* Increase chance and amount of silver coins dropped by lower level monsters such as orcs, goblins, gnolls, ogres so that low level players have easier access to "cash"
* Split up and divided Fisher Houses in Whaling Outpost (whalingoutpost/houses/fisherhouse*)
* Improved dialog with NPC's Mork and Gork
* Redesign the four Sages Tower (near Darcap) to make them look like towers
* Redesign of the dragon character's Hall of Selection - includes layout changes and a way to change metabolism focus right away (without having to pay for it from one of the Dragon Guilds)
* New maps related to Valkyrie - temple and quest for initiation in to the cult, maps are located in Scorn
* Elemental Houses in Darcap (darcap/darcap/airhouse, darcap/darcap/earthhouse, darcap/darcap/firehouse, darcap/darcap/waterhouse) were redesigned
* new maps called Fun Zone added to Darcap Circus
* Darcap Circus now part of the world map instead of a "mini-map"
* ship routes updated in Scorn and Navar - ships only travel to the closest city now
* updated and modified maps in the Pygmy Forest
* Hints and information on Pygmy Forest in the Darcap Tavern (darcap/darcap/tavern)
* new maps, Saromok Quest
* new terrain features for the Scorn Arena
* expansion for Resir's House (located in Scorn)
* new map, Navar University - good source for lore
* now possible to create red, green and blue dragon mail in the Scorn Armour Shop
* Python based script quest in Midane (navar_city/misc/midane)
* Ruined Home map in Port Joseph (port_joseph/town/ruined_home)
* Gren's House map in Port Joseph (port_joseph/town/house)
* Castle Kitchen map in Scorn (scorn/misc/castle_kitchen)
* WoodHouse map in Scorn (scorn/houses/woodhouse)
* Different ships/transport (world/world_105_115) at x3, y21 and x13, y20
* Rolanda's House in Scorn (scorn/houses/rolanda)
* Cider House map in Scorn (scorn/misc/cider_house)
* Witherspoon Manor map in Scorn (scorn/mansion/witherspoon_manor)
* Sentrio's farm house in Lake Country (lake_country/sentrio_farmhouse)
* Sentrio House in Lake Country (lake_country/small_buildings/sentrio_house)
* Iscar's House in Navar (navar_city/iscar)
* Lursendis' House in Wolfsburg (worlfsburg/lursendis)
* Personal Pet apartments in Wolfsburg (worlfsburg/apartment/pet-apartment)
* Heimser Hut map set in Wolfsburg (wolfsburg/volcano/heimser_hut_*)
* glowing chests (graphic) in the reward area of Valriel's heaven map
* Trivia question and inventory marker in the Nexus (start/Nexus) map
* Wraith players no longer regenerate, they have to "feed" off monsters

Posted: Thu Jan 29, 2009 8:13 pm
by Leaf
Known Bugs, so far:

[ 2544870 ] Upgrade from 1.11 to 1.12, player animations break
http://sourceforge.net/tracker/index.ph ... tid=113833

[ 2544874 ] Sever v1.12 shows up as 2.0-dev-r# in metaserver
http://sourceforge.net/tracker/index.ph ... tid=113833

Posted: Mon Feb 02, 2009 6:15 am
by Leaf
Waiting to see if a recent archetype update fixes the broken character animations.

I suspect player files there were "fixed" in the past couple of days will now be broken. But the vast majority of player files are working again.