Server ChangeLog for 1.12.0 Release Candidate

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Leaf
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Server ChangeLog for 1.12.0 Release Candidate

Post by Leaf »

List of changes that is now in place on the server:

* Redesign of House of Healing in Scorn - now sells all different potions of life, balms of cure poison and balm of minor healing
* Bug fix for Valkyrie’s Amulet of lifesaving - new archetype and graphic and the amulet can no longer be dropped (without disappearing) or gifted to other players
* Moved Puddings Place map to the Harbor area of Scorn
* All maps had their map level difficulty adjusted to something slightly more realistic. This should result in better treasure & harder traps in many maps
* Nearly all maps now have unique and updated names (titles)
* Bug fixes with some maps in regards to exit/entrance alignment
* Shop headers added to store maps that didn’t have them before
* Numerous cosmetic updates (wall & fence updates, missing floor tiles added) on numerous maps
* Resistances and attacktypes for multiple monsters (Mudman, Chaos Lair, Snake Pit, Valley of the Three Sisters) reverted back to their intended setting and values
* Newbie Tower (/scorn/towers/tower) map, was replaced by the Brewery
* CityLife - crowds of NPCs wandering around Scorn
* New map in Brest - Shrine of Valkyrie
* Hall of DMs contains portals to the four Hall of Selection maps and the Nexus (HallofDMs)
* Scorn Prison map no longer split between 2 different directories (all located in scorn/misc/prison vs. scorn/anthony/prison)
* Update the Mercenaries building in Scorn so players can't get trapped inside the rooms
* Altar of Detect now costs 25sp per casting (vs. 25gp)
* New sky archetype so that the Pupland Dragon Terminal and Raffle level look like they are floating in the sky vs. an island in water
* New lake graphics
* Increase chance and amount of silver coins dropped by lower level monsters such as orcs, goblins, gnolls, ogres so that low level players have easier access to "cash"
* Split up and divided Fisher Houses in Whaling Outpost (whalingoutpost/houses/fisherhouse*)
* Improved dialog with NPC's Mork and Gork
* Redesign the four Sages Tower (near Darcap) to make them look like towers
* Redesign of the dragon character's Hall of Selection - includes layout changes and a way to change metabolism focus right away (without having to pay for it from one of the Dragon Guilds)
* New maps related to Valkyrie - temple and quest for initiation in to the cult, maps are located in Scorn
* Elemental Houses in Darcap (darcap/darcap/airhouse, darcap/darcap/earthhouse, darcap/darcap/firehouse, darcap/darcap/waterhouse) were redesigned
* new maps called Fun Zone added to Darcap Circus
* Darcap Circus now part of the world map instead of a "mini-map"
* ship routes updated in Scorn and Navar - ships only travel to the closest city now
* updated and modified maps in the Pygmy Forest
* Hints and information on Pygmy Forest in the Darcap Tavern (darcap/darcap/tavern)
* new maps, Saromok Quest
* new terrain features for the Scorn Arena
* expansion for Resir's House (located in Scorn)
* new map, Navar University - good source for lore
* now possible to create red, green and blue dragon mail in the Scorn Armour Shop
* Python based script quest in Midane (navar_city/misc/midane)
* Ruined Home map in Port Joseph (port_joseph/town/ruined_home)
* Gren's House map in Port Joseph (port_joseph/town/house)
* Castle Kitchen map in Scorn (scorn/misc/castle_kitchen)
* WoodHouse map in Scorn (scorn/houses/woodhouse)
* Different ships/transport (world/world_105_115) at x3, y21 and x13, y20
* Rolanda's House in Scorn (scorn/houses/rolanda)
* Cider House map in Scorn (scorn/misc/cider_house)
* Witherspoon Manor map in Scorn (scorn/mansion/witherspoon_manor)
* Sentrio's farm house in Lake Country (lake_country/sentrio_farmhouse)
* Sentrio House in Lake Country (lake_country/small_buildings/sentrio_house)
* Iscar's House in Navar (navar_city/iscar)
* Lursendis' House in Wolfsburg (worlfsburg/lursendis)
* Personal Pet apartments in Wolfsburg (worlfsburg/apartment/pet-apartment)
* Heimser Hut map set in Wolfsburg (wolfsburg/volcano/heimser_hut_*)
* glowing chests (graphic) in the reward area of Valriel's heaven map
* Trivia question and inventory marker in the Nexus (start/Nexus) map
* Wraith players no longer regenerate, they have to "feed" off monsters
Last edited by Leaf on Thu Jan 29, 2009 10:16 pm, edited 1 time in total.
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Leaf
Forum Aficionado
Posts: 1994
Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
Contact:

Post by Leaf »

Known Bugs, so far:

[ 2544870 ] Upgrade from 1.11 to 1.12, player animations break
http://sourceforge.net/tracker/index.ph ... tid=113833

[ 2544874 ] Sever v1.12 shows up as 2.0-dev-r# in metaserver
http://sourceforge.net/tracker/index.ph ... tid=113833
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Leaf
Forum Aficionado
Posts: 1994
Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
Contact:

Post by Leaf »

Waiting to see if a recent archetype update fixes the broken character animations.

I suspect player files there were "fixed" in the past couple of days will now be broken. But the vast majority of player files are working again.
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
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