Some minor message bugs

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Mental Mouse
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Joined: Fri Jun 20, 2008 10:13 am
Location: Charlottesville, VA

Some minor message bugs

Post by Mental Mouse »

1) "Welcome to the Creepy Crypt! You shall P[b]a[/b]rish!" (Should be "Perish")

2) When exiting a shop, if all your money is in a pouch (or presumably other containers): If the pouch is active, you pay out of that, OK. If they pouch is not active, the message is that you need to pay P, but you "only" have X, where X is the correct amount in your pouch. Now, it's reasonable that an un-applied pouch should block payment, but the message should be more like "you do have more money in your pouch", no "only".
Leaf
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Re: Some minor message bugs

Post by Leaf »

Mental Mouse wrote:1) "Welcome to the Creepy Crypt! You shall Parish!" (Should be "Perish")
Which map is this?
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Leaf
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Posts: 1994
Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
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Re: Some minor message bugs

Post by Leaf »

Leaf wrote:
Mental Mouse wrote:1) "Welcome to the Creepy Crypt! You shall Parish!" (Should be "Perish")
Which map is this?
Found them, and fixed them. Thank you for pointing this out!

Revision: 9365
http://crossfire.svn.sourceforge.net/cr ... 5&view=rev
Author: rjtanner
Date: 2008-06-24 10:33:23 -0700 (Tue, 24 Jun 2008)

Log Message:
-----------
Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)

Modified Paths:
--------------
maps/branches/1.x/quests/skud/court
maps/branches/1.x/scorn/kar/creepy.house
maps/trunk/quests/skud/court
maps/trunk/scorn/kar/creepy.house
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
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