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Server crash when talking to NPCs

Posted: Thu Oct 12, 2006 8:53 pm
by Xypher
I just built a Linux version of the server from the latest CVS sources, but when I talk to some NPCs (for example: T.K., the cleaning person in the wizard's quest in Scorn, the people in the Goth's tavern, etc.) the server segfaults. I've noticed it only happens with NPCs that say something when you say hi and say something else when you say "legend" or "weapon". Any ideas?

EDIT: The core file and GDB say this is the problem...
#0 0x000000000064d2d0 in objarray ()

Posted: Thu Oct 12, 2006 11:53 pm
by Leaf
Where did you download or get the files via CVS?

On 2006-Sept-19, crossfire moved to Subversion (SVN) and this issue has been (AFAIK) resolved there.


http://crossfire.real-time.com/svn/index.html

Posted: Fri Oct 13, 2006 9:19 pm
by Xypher
Oh... err... oops.

Sorry about that. I'd gotten so used to using CVS for Crossfire, I just typed the commands without checking. Sorry!