Page 1 of 1

Some ideas

Posted: Mon Jul 17, 2006 10:46 pm
by penbrock
I installed and love the game and I am ever running a public server. With that said let me state some of my ideas. I found not much of a problem installing and working the client but I must say that it is not very friendly to none techie/geek types. I think if we wanted to attract more players there are some simple changes that can be made.

1) Make one installer to install the client and the GTK.
2) Put a sheet in with the client with the commands and maybe the Players Handbook from the main site that they can print out if wanted.
3)Add more presets.
4) Make a bind for use as the middle mouse button.
5) Maybe add a text field showing what is bound to F1-F8 for easy access
6) Rename 'Quit Player' to 'Delete Player'


Just my ideas for what it is worth

Re: Some ideas

Posted: Tue Jul 18, 2006 7:13 am
by Ryo
penbrock wrote:1) Make one installer to install the client and the GTK.
I assume you're referring to the Windows version of the client?

I could bundle GTK, but then, it becomes a real pain to install, if I remember correctly...

I'll probably check someday, to make sure. But GTK isn't that Windows friendly, unfortunately (the only nice version I'm aware of is GAIM's).

Re: Some ideas

Posted: Tue Jul 18, 2006 8:05 am
by penbrock
Ryo wrote:
penbrock wrote:1) Make one installer to install the client and the GTK.
I assume you're referring to the Windows version of the client?

I could bundle GTK, but then, it becomes a real pain to install, if I remember correctly...

I'll probably check someday, to make sure. But GTK isn't that Windows friendly, unfortunately (the only nice version I'm aware of is GAIM's).

Yes for Window$. Most people still inly use Windows. I myself use both Win and Linux. But it would be nice to have a simple installer for Windows users

Re: Some ideas

Posted: Thu Jul 20, 2006 12:33 am
by Leaf
penbrock wrote: 3)Add more presets.
For which skills and abilities (etc.) ?

This can get touchy though..

What about skill that are not available to all players - such as meditate?
Should the "m" key be reserved for that skill anyway?

Keep in mind the reserved movement keys for those playing on a laptop:

y k u
\ | /
h -- s -- l
/ | \
b j n

There might be other aspects to consider that I can't think of right now.

Going a little off topic here..

Does anyone know off hand where the preset keys are stored?

Many years ago in the Netrek forums, people used to post their keybinding(it was a simple text file IIRC) files for others to use. Is the keybinding file for Crossfire that easy to access *and* to read?

Re: Some ideas

Posted: Fri Jul 21, 2006 5:11 pm
by techolous
Leaf wrote:
penbrock wrote: 3)Add more presets.
For which skills and abilities (etc.) ?

This can get touchy though..

What about skill that are not available to all players - such as meditate?
Should the "m" key be reserved for that skill anyway?

Keep in mind the reserved movement keys for those playing on a laptop:

y k u
\ | /
h -- s -- l
/ | \
b j n

There might be other aspects to consider that I can't think of right now.
How about having a list of preset bindings on the server per race/class and sending one for a particular character to the client, if it has been requested?
Leaf wrote: Going a little off topic here..

Does anyone know off hand where the preset keys are stored?

Many years ago in the Netrek forums, people used to post their keybinding(it was a simple text file IIRC) files for others to use. Is the keybinding file for Crossfire that easy to access *and* to read?
$HOME/.crossfire/keys

Its plain text, but not easily human readable, unless you know what each part means.

Posted: Thu Nov 23, 2006 6:03 am
by Monger
Wouldn't it be better to make it easier to bind actions to keys? Like having a skill list, much like the spell list in GTK2 version, that you could right click to bind to a key. Also I'd love to see binding incorporated into the spell list.

Posted: Thu Nov 23, 2006 6:54 am
by penbrock
Monger wrote:Wouldn't it be better to make it easier to bind actions to keys? Like having a skill list, much like the spell list in GTK2 version, that you could right click to bind to a key. Also I'd love to see binding incorporated into the spell list.
Ya that would be great. Just an easier way to bind for non-techie types

Posted: Thu Nov 23, 2006 7:52 am
by Ryo
penbrock wrote:
Monger wrote:Wouldn't it be better to make it easier to bind actions to keys? Like having a skill list, much like the spell list in GTK2 version, that you could right click to bind to a key. Also I'd love to see binding incorporated into the spell list.
Ya that would be great. Just an easier way to bind for non-techie types
Feel free to submit a feature request at http://sourceforge.net/tracker/?group_i ... tid=363833 :)

(features requests, even if right now there are many pending, is a good way to not lose track of what people are expecting)