I scaled up some of the existing art to make 64x64 art.
Then I increased the image size in client x11.c to 64.
I increased the spacing of existing tiles.
Then I went to the server, compiled the new graphics into the arch tree,
and looked in vain for references to image size.
Finding none, I re compiled both, and encountered some problems.
The artwork displays on screen, but so do some
randomly located 32x32 black squares
that are getting annoying. I know I resized the FillRectangle correctly.
These are something else.
What is going on?
trying to increase tile graphics size
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