so does the windows version play nice with gtk 2.6? its in the changelog, but does it accually work?
and would it be possible to make a windows package that comes with gtk, sorta like gaim? or is there a reason against that ( i susspect there is...)
Windows GTK client and gtk 2.6
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there is one very good reason not to include the gtk runtime.
At the moment crossfire has a minimal intelligence requirement to run, this keeps away the illiterate 13-year-olds that blight many similar games.
Requiring users to get the gtk runtime environment seperately ensures that the users possess a level of english sufficiant to understand how words like 'are' are spelt, and that ur was a city in ancient mesopotamia.
Obviously anyone running a *nix is assumed to have reached that level already....
u c wht 1 mean? k thx bi !!!one eleven
At the moment crossfire has a minimal intelligence requirement to run, this keeps away the illiterate 13-year-olds that blight many similar games.
Requiring users to get the gtk runtime environment seperately ensures that the users possess a level of english sufficiant to understand how words like 'are' are spelt, and that ur was a city in ancient mesopotamia.
Obviously anyone running a *nix is assumed to have reached that level already....
u c wht 1 mean? k thx bi !!!one eleven
Correction:cavesomething wrote:there is one very good reason not to include the gtk runtime.
At the moment crossfire has a minimal intelligence requirement to run, this keeps away the illiterate 13-year-olds that blight many similar games.
many 13 year olds are better skilled at the computer than most adults, and can spell `are'.
I've seen many games require some extra work, and a determined gamer is not one swayed by age.
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