Realise that what I am suggesting is moving gaoling into the game, instead of being an external thing as it is now. it would rather be an action taken by a player against another player. PKing in a town should be charged as murder, and use_skill stealing as theft.Aaron wrote: i dont think the players should have power to jail people, that should be left to the dm. but players should be able to suggest a suitable punishment for said player.
Server admin issues the dm can deal with, but a crime that maps to a real-world offense, should be dealt with within the world.
I'd like to think that there could be a python script running in towns also, so that players authorised to do so (by the other players) could bar entry to certain cities, and arrest those who try.
dms then would be the rangers, those who enforce law in the countryside, and get called in only in a crisis.