New summon spell
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For the amount of SP it takes to add something to your junk golem? Maybe, but you'd want to add a per-item flat rate of 1 or else someone could make a silver coin golem and not pay anything for it, and start dragging it over non-magical weapons with good bonuses, and build an invincinble pet with no mana expenditure at all.Aaron wrote:use item power times 2-4?
So maybe a formula involving weight and itempower, the simplest of which, calling w weight and p itempower, would be as follows:
w/1000 + p*3
Weight is the number in the DM's dump command, it's actually the weight the player sees times 1000. Thus, the formula is reasonably easy to figure out how much it would take to make a golem out of a certain stack.
That looks good to me.
Actually players can also see that by left clicking the item.Arekusanderu wrote:Weight is the number in the DM's dump command,
All this is because the weight in the main inventory is in kilograms, whereas the weight that left clicking or the dump command shows is in gramsArekusanderu wrote:it's actually the weight the player sees times 1000. Thus, the formula is reasonably easy to figure out how much it would take to make a golem out of a certain stack.
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I'd say the MP cost as I depicted is already pretty high, and a smaller flat rate is a good thing so they can summon a smal;l army of real weak ones if they want. Squaring it may be a bit much.Rednaxela wrote:perhaps:
(w/1000)^2 + (p^2) or a fixed cost of 20, whichever is higher
("^2" means squared, for those who don't know)
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Cost, w is weight in grams, i is itempower, c is some constant to be determined, probably around 10:Rednaxela wrote:Perhaps, but there should at least make a minimum cost, something in the 10-20ish area.
Also, I think making a golem with two chaos swords or something like that should either be not twice as powerful as a golem of one chaos sword, or it's cost should be more than double that of one chaos sword.
w/1000 + 3i + c
Sound good?