(dropping plat to get table)
(table only accepts 2 items ... unsold) (or one)
(later if trade is successfull, table will be filled with platinum.)
2. Player 1 drop "Amulet of Free Action" on the table, and its converted to 100 plat (watever the average shop would give for it.).
(dropping item on table)
...
3. Player 2, buys the "Special scroll of current weapon sales" at the Auction house.
(100 plat in shop.)
4. Player 2, can read scroll many times, and every time he gets a list of current weapons on sale, prices, and hours left. Until scroll goes poof.
5. Player 2, really needs this amulet... When Player 2 wants to buy it he goes to Auction house and pays listed price. and gets the gear right away.
.......
All Auctions lasts for 20 hours.
Listing price for the amulet above is 300 to 11501 plat... 11501 first hour, then dropping 20% every hour, to 300 plat the last hour and then going away.
(300 plat is 3 times what player 1 got for the item)
If this is implemented in the server side with a ftp account for sale files.
All "trusted" servers, could all use the same ftp account and access the same listed items. Thus trade between serers, will be possible.
(later if auction is successfull, the table in Player 1's appartment will be filled with platinum (50% of what the sale was).)
I know about the permanent shop of all things in St Dominio, but I want to have more for my stuff, and I want things from 10 servers

This shop does not have the price decreasing, and auto dropout of gear.
OK, a real webbased auction where you place bids would be better... but I think its harder to implement.