about rules

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plumes
Newbie
Posts: 2
Joined: Wed Feb 08, 2006 8:19 am

about rules

Post by plumes »

i just discovered the game and minds about the fact the rules were only online .

Can't you make a pdf file in the download section ? i can explain that by the way i m not any time on the net.

I can imaging making and working on this game take a lot of time, though i means taking a offline characters guide are easy.

about the character player guide, somes things seems missing...like how equip weapon and other armor.... ( i have this problem at moment...firsttry weapon was stolen by god, second time i have change this but don't know is weapon is ready or not. )

This game seems great like the old ones was ( ie ultima 4) lot of things for the player : skills, classes and the like that sounds good . Actual games are more graphical but less interesting for the most.

thx for all your work, i hope i will play soon and fine ^^

Plumes
NB : i m french sorry for my english :D
Leaf
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Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
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Re: about rules

Post by Leaf »

plumes wrote:i just discovered the game and minds about the fact the rules were only online.

Can't you make a pdf file in the download section ? i can explain that by the way i m not any time on the net.
Are you referring to the individual server rules and guidelines *or* the player guide?

As an example - you would like the information from this page available offline or in .pdf format, right?

http://crossfire.real-time.com/guides/h ... index.html
plumes wrote: I can imaging making and working on this game take a lot of time, though i means taking a offline characters guide are easy.
True, but right now the guides are in .html format and converting that to .pdf can be touchy - it either works well or in my experience you end up with a horrendously awful layout.
plumes wrote: about the character player guide, somes things seems missing...like how equip weapon and other armor.... ( i have this problem at moment...firsttry weapon was stolen by god, second time i have change this but don't know is weapon is ready or not. )
A detail game introduction & HOWTO has not been written (yet?); probably a good section to add to the wiki so questions like this can be addressed and answered.

http://wiki.metalforge.net/doku.php

Probably something along the lines of, "You have logged in, now what?"

To answer your question about applying/wearing/wield weapons and armour, middle click on the item in your inventory window (left side of the client). Depending on your client layout and options, the text "(worn)" or "(wielded)" shoudld appear after the item name; you will also see a message in the right side of the client showing if the item is used/applied or removed.

As examples:
You unwield longsword.
You wield longsword (wielded).
You unwear ring (sustenance+2).
You wear ring (sustenance+2) (worn).
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
plumes
Newbie
Posts: 2
Joined: Wed Feb 08, 2006 8:19 am

too fast

Post by plumes »

thanks Leaf ,

For the middle mouse click someone tell me in game. Before i have tried to use shift+ left button...

you example are what rigth about player guide. I means that can help some by printing and reading off the screen.

For the wiki i haven't reached this part because i don't know what is wiki :p

again thanks for this game to all people who handle it.

Plumes
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