My optimal Character choices for easy levels. (And why.)
Monk, for dragons and fireborn is so obvious.
Fireborn (Best at magic and praying)
-Monk (+5 stats, and Karate, no weapon drawback is not a drawback)
--Gaea for low levels (Getting rings from skeletons, raffle 1)
--(Level 15) - Valriel (So easy fighting demons that only have fire.)
Hatchling/Dragon (Fighter/Resistance builder.)
-Monk (+5 stats, and Karate, no weapon drawback is not a drawback)
--Gaea for low levels (Getting rings from skeletons/zombie corpses, raffle 1)
--Valriel/Mosrai/Sorig? … Don’t know what’s best or why, probably best to change in order to get resistance from all sort of things.
Wraith (Best mage/priest/fighter with all equipment?)
-Devotee (I think for mage? Or Barbarian for fighter, I don’t know.)
--Devourer (When you need to be bad?)
Elf (Best Shopping unit in any team (18 to Charisma)(+4 Elf)
- Priest (for Charisma +2 )
--With 2 Charisma +2 rings, use when selling/buying
Sum Charisma = 28, just missing 2 from something of beauty
--With 2 Speed +2 rings for carrying big loads.
Dwarf (fighter with all equipment)
-Barbarion ( makes sure it’s a fighter.)
--Sorig for resistance without drawback?
Quetzalcoatl with 18 to Str and Con (makes 24)
-Barbarion ( makes sure it’s a fighter.) (27 to Con and Str)
--All that’s needed is now is
---RING OF STRIFE
---RING OF FIGHTING
And you have 30 Con AND 30 Str, IF YOU CANNOT ROLL 2 18. GO FOR 2 STRIFE RINGS
Any other obvious things I have missed?
Why do people play Wraith?
What choices do they do?
Have played most of these with success, not all though.
My optimal Character choices for easy levels. (And why.)
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Intersting choices and combinations.
Looks like when you say "easy levels" you are referring to a group/party of players adventuring together. Is that correct?

Looks like when you say "easy levels" you are referring to a group/party of players adventuring together. Is that correct?
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Sure.
Or maybe I play all of them and they help eachother buy giving eachother spare gear.
But my question remains, How to play a Wraith?
What choises do I make?
So far I can only see food consumption and good Pow as a great advantage.
Food consumption makes me assume an easy script for just killing monsters...Without having to eat.
Or maybe I play all of them and they help eachother buy giving eachother spare gear.
But my question remains, How to play a Wraith?
What choises do I make?
So far I can only see food consumption and good Pow as a great advantage.
Food consumption makes me assume an easy script for just killing monsters...Without having to eat.
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Well, there's an existing thread concerning that the fireborn is too weak at high levels/late game areas - so that's why I asked.Nannif wrote:Sure.
Or maybe I play all of them and they help eachother buy giving eachother spare gear.

I've heard of people choosing a Wraith and then following Gnarg. Their race allows resistance/immunity to disease while Gnarg grants some potent disease spells.Nannif wrote: But my question remains, How to play a Wraith?
What choises do I make?
To get a "good" balance of fighting abilties and acess to prayers right away, many of them chose the paladin class.
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No more then halfling barbarianscavesomething wrote:wraith paladins?
Isn't that a contradiction in terms?

IMNSHO, "paladin" in CF have a different meaning then most games/settings.
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
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