So, what are some of the rules that should be recommended? What rules should be enforced (as in jail time or IP banning)?
Please include anything you can think of so that any server admin could copy & paste the content.

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Sounds rather dangerous for me, even if I usually do not use such language in public. What is 'offensive' ? This may end up banning discussion on politics or religions (in a game-focused way of course, not the real ones), because some people may get offended by 'non-christian' suggestions for example (it happened already, I'm not inventing this). Offensiveness is a too vague definition to be acceptable IMO.hoxu wrote:This is just a draft.. I'll modify it a bit later. Try google and you probably find out where I pretty much took it
When you are logged to a crossfire server you must abide by the following rules. Violation of any of the rules may immidiately get your account terminated, and/or your ip banned.
- Profanity. You may not use any offensive or sexually explicit language.
Fair. Maybe just adding "voluntair PK" ?- Player killing. Many servers prohibit player killing. Be careful to read the motd, and/or visit the server's homepage to find out what the situation is in the server being in question.
You may not impersonate real people. On the other hand, you should be allowed to impersonate game characters - an useful tactic for thieves (the current code doesn't allow you to change your name on the fly, but that's a possibility that has to be taken into account)- Impersonating. You may not impersonate anyone (eg. claim that you are the server admin). Such actions will most likely get you banned and your character tortured to a horrible death.
... As long as it isn't in-game stuff- Advertising. You may not advertise or promote anything.
... Unless that contraband is in-game stuff- Warez. You may not arrange the exchange or transfer of any pirated software or other contraband.
... without his/her explicit permission to do so.- Personal information. You may not post or spread out any player's real world personal information.
I'm not sure I agree with the information exchanged between the server and the client. This may turn some experiments more complex without any good reason.- Cheating. You may not modify any electronic information being exchanged between a server and your client. Also, if cheating is possible by using the normal facilities provided by the client, you should report that as a bug.
I agree with the idea, but not with the words. "Any" means "from every country in the world", which seems quite difficult. Besides that, legal issues may quickly arise, because the laws applying to the client-side may be incompatible with the server-side ones. I strongly suggest consulting other legal sources before posting something about laws.NOTE: In addition to these rules, you may not violate any national, local or international regulation or law.
Can someone confirm that in the DirectX client, the "tell" command is not available?Avion wrote: 2. Put in a shouting policy on your servers - it is important to have shout as a global message because it is a convention in the genre and it is useful for real important stuff (like server is going down, I need help). A little fun is nice too (like shouting 'hey Norm') but if shouting is common then it is bad and annoying. A policy stated on the server about shouting is necessary so that when it is abused the DM feels free to muzzle a player. If there is no policy then the DM may hesitate or not be consistant which are bad things and cause resentment.