Ooh, new idea for item, that could be quite a nice idea methinks.
Andreneline (as in speed)
should give a tempory bonus to speed and HP regeneration, and remove a Con point (or two). Note, remove from the natural value, so a Con potion is needed to recover it.
This gives an alchemical equivilent of the wand of wonder, a last gasp desperation measure to escape.
Maybe also have taking too many give a disease (Overdose) and have this slowly kill a character if they don't get medical assistance?
Note that the same sort of thing could be done for steroids (Str and dam, hurts regen, and Con)
[Topic Split] Andreneline (as in speed)
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The disease for an overdose would do just one damage every 5 turns. And put down the con until the cure was quaffed.
lordyoukai.DA
My wraith is cooler than your dragon.
My wraith is cooler than your dragon.
No, it means con is downed temporarily. life pots restore the stats as if they were depleted, and the cure halts all degredation.
lordyoukai.DA
My wraith is cooler than your dragon.
My wraith is cooler than your dragon.
Or perhaps no immediate drawback, have it give you a rush (+5 to all stats) for about 15-30 seconds, directly after which is a withdrawal (-1 to all stats, cure with life pot). Also allow it to drive stats past 30 if you OD big time, but every one that pushes past 30 gets an extra -2 to the stat. For example, I have 20 on all stats and I down 2. I'll have 18 when all's said and done. But if I down 3 instead, I have 16, because in each stat one potion drove that stat PAST 30, so one potion's withdrawal is doubled. Savvy?
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