Client/Server Question

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Ryle
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Joined: Wed Mar 02, 2005 6:09 pm

Client/Server Question

Post by Ryle »

Hey guys,

So far so good, just started playing a few days ago. Ran into 2 issues that I was wondering if someone could help me with.

1) Every once in awhile the game seems to lock up. I don't think its the client because I can still type stuff in... only nothing happens. After a minute or so the game resumes and anything I typed in during the pause is executed. Is this a server issue? The computer that runs the server is fairly powerful and the client is running on the same computer so networking/resources shouldn't be an issue. Any thoughts?

2) In the newbie training area where you learn how to search for and disarm traps I've found a square that flashes red. If I walk on to that square the client crashes and when I restart it and log back on the square is no longer flashing. Has this happened to anyone else?

Thanks
~ Ryle
Ryo
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Post by Ryo »

What OSs are client & server? What versions?

1) On the Linux client, the sound is known to cause client hanging - try disabling it.

2) That red square is all right, client crashing is not. There was a bug on that, but it was fixed afaik. Maybe using old versions of client/server (need those :p)
Ryle
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Post by Ryle »

I am running both client (v1.7.0 gtk) and server (1.6.0) in linux. Good to know about the sound thing, I'll try disabling it :) Whats the red square mean? Is it a trap?
Leaf
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Post by Leaf »

Ryle wrote: Whats the red square mean? Is it a trap?
IIRC, a broken (and fixed in later versions..) animation for a trap.
Ryle
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Post by Ryle »

Later version of the client or server?
Leaf
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Post by Leaf »

Ryle wrote:Later version of the client or server?
Later or more recent versions of the server.
Avion
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Post by Avion »

This trap bug was a client issue however it was fixed by modifying the archetype for the object. The 1.7 version of the server fixes this bug since the new archetype is in this version, otherwise you can try to build arches from CVS.
Guest

Post by Guest »

I also noticed another odd problem last night. If I just close the client without properly quitting out of the game the server crashes. All that was reported in the log file was:

Code: Select all

Saving map /world/world_105_116
Trying to load map /usr/share/games/crossfire/maps/scorn/houses/yolandas_house.
load_original_map: /scorn/houses/yolandas_house (0)
Can't open /usr/share/games/crossfire/maps/scorn/houses/yolandas_house
Trying to load map /usr/share/games/crossfire/maps/scorn/houses/yolandas_house.
load_original_map: /scorn/houses/yolandas_house (0)
Can't open /usr/share/games/crossfire/maps/scorn/houses/yolandas_house
Trying to load map /usr/share/games/crossfire/maps/scorn/houses/rolandos_house.
load_original_map: /scorn/houses/rolandos_house (0)
Can't open /usr/share/games/c
It looks like it stopped in the middle of a log line. Odd. I've notied the server has crashed a couple times without me actually bringing it down.
cavesomething
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Post by cavesomething »

The only thing that comes to mind there is to check that you have permisson to read the file it is complaining about (the yolandas house one) A cursory glance at the map code doesn't turn up much. (the trying to load map... comes from ready_map_name() and the 'Can't open' message is /probably/ load_original_map() (based on when you say it occurs and the other choices not making sense.

One more thing, it seems I don't have the file in question in my copy of the maps distribution. There is a link to scorn pointing to yolandas_house, but no map with that name, it appears to be a bad link on the map. Nonetheless, this does not cause me to crash if I exit the client standing on it, despite getting a slew of load attempts.
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