Catching up on old email, and noticed alot of links to screen shots and new graphics..
Here is what I've found..
"Smoothing" graphic edges:
http://users.skynet.be/am248983/smooth/index.html
http://users.skynet.be/am248983/smooth/smooth2.png
http://users.skynet.be/am248983/smooth/ ... smooth.png
http://abraxis.sytes.net/games/cfstuff/smooth
Based off suggestions found at:
http://www.gamedev.net/reference/articl ... cle934.asp
New tiles and other graphics:
http://www.ayuda-es.net/~lz/newgfx1.png
http://www.ayuda-es.net/~lz/newgfx2.png
http://www.ayuda-es.net/~lz/newgfx3.png
http://www.ayuda-es.net/~lz/newgfx4.png
URL's for various graphic references and screen shots
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Some of the images are ready for testing..
http://archives.real-time.com/pipermail ... 04729.html
<cite>
You can get the package here:
http://www.ayuda-es.net/~lz/elezeta01.tar.gz
Just uncompress it over your arch files (it'll overwrite the graphics)
</cite>
http://archives.real-time.com/pipermail ... 04729.html
<cite>
You can get the package here:
http://www.ayuda-es.net/~lz/elezeta01.tar.gz
Just uncompress it over your arch files (it'll overwrite the graphics)
</cite>
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- Location: Germany
First: They look great.
Second: There are still optical imperfections, like the trees which get cut of somewhere by the surrounding terrain. This should be worked over a bit (tree arches go over ground arches etc.)
Nevertheless, it looks great.
Do not meddle in the affairs of wizards
for they are subtle and quick to anger.
for they are subtle and quick to anger.