The secrets of CF

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Mith
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Post by Mith »

Avion wrote: If there gets to be enough lore to actually catagorize maybe we can sort it and commit it to the game.
Before having us writing ... please post some meta data about the content, the structure and so on? This will make the information usefull :)

Maybe some examples...
Bibendi ergo sum
or rather: sum ergo bibendi
cavesomething
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Post by cavesomething »

The wiki seems to be a bit broken, all of the changes listed on the recent changes page seem to be from 8th august. The pages themselves seem to have the correct (by which I mean varying) modification times though.
Avion
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Post by Avion »

The Wiki is broken and dates do not seem to work properly. I looked into this before and had to abandon it for a while as the wiki software used on the freezope site is a bit old. I'll ask again to see if this can be fixed. It shouldn't impact use that much however - backlinks and contents still works ok.

As for metadata on lore: There is only a field to handle the Lore, not a parser as yet. I haven't wanted to make a parser until we had some examples of lore to examime. The idea is to collect the lore and generate a datastore for book generation and possibly for NPCs to access. Since books are generally of a certain level and can't be too long (hard to read in screen) we thought to make a lot of small info bytes (a sentence or two) on a variety of topics and weight them according to accuracy, usefulness and topic. There are some examples and a more detailed discussion in the dev mailing list archives but basically the form we would want to load into the maps would be something like:

<maplore>
<topic 1><level1><common information about topic1>
<topic 1><level1><common information about topic1>
<topic 1><level1><common information about topic1>
<topic 1><level3><rare information about topic1>
<topic 1><level8><very rare or important information about topic 1>
<topic 2> ....
</maplore>

There is also a lore field for arches but in this case topic is determined by the arch (object name) so there is only one topic per arch:

<lore>
<level1><common information about object>
<level3><rare information about object>
</lore>

The 'level' is actually just a weighting system and does not equate directly to a books literacy level (but will impact the eventual literacy level) and/or frequency of generation (or access by NPC).
We may also add some sort of 'location' depending on the map the lore is collected from. Remember that all lore collectIon will happen offline (like arch collection - in fact maybe as part of arch collection - AND like the arches the collected lore will be part of the server package so most folks won't have to run a collection script.

SO in all cases the important thing is to make many small statements and assign a 'level or weight' to them - each wiki page should deal with one topic I guess.
This is the most flexable and if things change from here to there at least we have some data to play with.
Ryo
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Post by Ryo »

Avion wrote:The Wiki is broken and dates do not seem to work properly. I looked into this before and had to abandon it for a while as the wiki software used on the freezope site is a bit old. I'll ask again to see if this can be fixed. It shouldn't impact use that much however - backlinks and contents still works ok.
<shameless plug>
Why not use MediaWiki? <grin> Developed for Wikipedia, should fix our needs :) (of course, there's the issue of recovering info that is already in the wiki)
URLs : http://wikipedia.sourceforge.net/ for the wiki, http://en.wikipedia.org for Wikipedia :)

</shameless plug>
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