You are *the* guy!Hello - I am the one to contact and your edit access on the wiki has been updated.

Thanks a lot, it's nice to be backNice to "see" you again. Smile

So what do you think about sharing scripts and improving docs?
Moderator: Board moderators
I agree beeing cautious in making a script, with both:Leaf wrote:Making a script that automates crafting items so fast it bogs down the server and or client are not good. This should be taken in to consideration in the script design.
A script that will craft items until all materials run out is also dangerous. Players could starve to death.
Summoned monsters are a good point about crafting items which a script may not handle by itself, altough I do not agree that "the script is taking priority", i've seen that during a script execution you may do other things with no problem, obviously if a monster was summoned next to you while crafting items you should cut the script right away to be able to have any chance of survive. But my point is you actually *can* cut it right away! which you would not be able to do if you used a buffered binding.Leaf wrote:A flubbed crafting could summon a monster and not give a player any chance to react or escape (and thus die) because the script is taking priority.