Always sell dust from Mike Miller's house at alchemy shop

A place for people to post strange occurances that could be potential bugs.

Moderator: Board moderators

Post Reply
SilverNexus
Junior member
Posts: 165
Joined: Mon Jun 25, 2012 5:33 pm
Location: Planet Earth

Always sell dust from Mike Miller's house at alchemy shop

Post by SilverNexus »

This bug occurs in 1.60.0-r18181. I don't know if it has continued to persist in future versions, but this is what I encountered:

I decided to sell the dust from Mike Miller's house (the one near the supertrapped chest) at the alchemy shop, with gave me 4014042077 platinum coins for it.

My server had these messages around the time of the incident:

Code: Select all

12/06/25 13:19:52 [Error]   invalid type  defined in shopitems in string amulet:25;ring:40;potion:40;book:35;scroll:40;spellbook:40;skillscroll:50;wand:40;rod:40;*:-50;
12/06/25 13:20:14 [Error]   Warning - payment not zero: 1844473705267200
12/06/25 13:20:53 [Error]   invalid type  defined in shopitems in string weapon:80;*:-50;
It seems to me that the dust fell into a category not listed in the shop header, but somehow avoided the wildcard classification, but I'm not sure.

Then the second time I try to do the same thing, about two hours later (now that I had finally converted the spoils of the previous glitch into 400000+ amberium coins), the alchemy shop offers 2 plat or so, like the magic shop.

Now it really doesn't make sense.

I've had this before as the DM, but I just thought I had caused the system to do something weird by creating stupidly valuable items then selling them. When I had it happen to my normal character, I realized something was amiss.
Last edited by SilverNexus on Mon Jun 25, 2012 7:30 pm, edited 1 time in total.
Leaf
Forum Aficionado
Posts: 1994
Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
Contact:

Post by Leaf »

On the map where you can find this dust, please follow up with the output of this command:

mapinfo

Just looking for the map name and file path.

Example:
Scorn Magic Shop (/scorn/shops/magicshop) in The Kingdom of Scorn.

Thank you,
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
SilverNexus
Junior member
Posts: 165
Joined: Mon Jun 25, 2012 5:33 pm
Location: Planet Earth

Post by SilverNexus »

On the map where you can find this dust, please follow up with the output of this command:

mapinfo

Just looking for the map name and file path.

Example:
Scorn Magic Shop (/scorn/shops/magicshop) in The Kingdom of Scorn.
This is what it tells me.

Mike Miller's house (/scorn/houses/house3.1st) in The Kingdom of Scorn

Personally, I feel it is more likely a glitch in the shop code itself, since every other time I tried to sell the dust from that house (both at the Alchemy Shop and elsewhere), the sell value has been no more than about 2 plat (which is normal), but there may be some relation to this particular dust that I am not aware of.
Leaf
Forum Aficionado
Posts: 1994
Joined: Tue Apr 29, 2003 5:55 pm
Location: Minnesota, USA
Contact:

Post by Leaf »

Thank you for the follow up and additional information.


Testing on v1.70.trunk-r18306 , I was not able to duplicate the issue.

The dust sold for 4 platinum each at the Scorn alchemy shop and for 8 platinum in the Scorn magic shop.

No errors or problems observed in the game server logs either.

Changelog for Scorn Alchemy shop only shows cosmetic changes, nothing with the shop headers which influence purchase prices.

I did not see any changes to Mike Miller's house that shows the dust has been modified recently.

Seems a correction has been made for this, but I'm not sure where & how.
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
SilverNexus
Junior member
Posts: 165
Joined: Mon Jun 25, 2012 5:33 pm
Location: Planet Earth

Post by SilverNexus »

I haven't replicated it since, either, now that I switched to 1.60.0-r18304, or even later on using the same version (r18181).

I did download and install several dependencies for Crossfire on that day, without restarting Ubuntu between the two events; perhaps some bits left in memory somewhere happened to line up so as to cause such a malfunction.

If it does turn out to be a real bug, and not just my computer going insane, it clearly is not a one-time-will-replicate-it glitch. Maybe if someone else, casually playing the game, happens across this same occurrence, then maybe a pattern of similarities could be deduced and a better clue where to find the origin of the malfunction could be determined.
Ryo
Forum Fanatic
Posts: 752
Joined: Mon May 19, 2003 9:16 pm
Location: Paris, France

Post by Ryo »

Hello.

1.60 is quite old, 1.70 is out since some time (not sure of package availability for your platform), so you should use that or trunk if possible :)
SilverNexus
Junior member
Posts: 165
Joined: Mon Jun 25, 2012 5:33 pm
Location: Planet Earth

Post by SilverNexus »

I've gotten trunk on my computer, and haven't replicated it yet.

It didn't happen every time before, so it may still occur, but I doubt it will.
That SilverNexus guy? You needn't worry about him.
He is level negative 4 in oratory, and his singing is worse.
Post Reply