GTK client refreshes inventory too much, unresponsive
Moderator: Board moderators
-
- Regular
- Posts: 82
- Joined: Fri Jun 20, 2008 10:13 am
- Location: Charlottesville, VA
GTK client refreshes inventory too much, unresponsive
When lighting a bunch of ice cubes, I find that the client seems to be stacking refreshes and doing them belatedly, leading to a sense of items being yanked out from under my mouse pointer. Also, when dealing with large piles of objects, it seems to get so caught up in repeated "updates" that it can't be bothered responding to my clicks.
-
- Forum Aficionado
- Posts: 2002
- Joined: Tue Apr 29, 2003 5:55 pm
- Location: Minnesota, USA
- Contact:
What version of the client are you using?
What version of GTK+ Runtime Environment are you using?
What version of GTK+ Runtime Environment are you using?
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Eric Meyer
-
- Regular
- Posts: 82
- Joined: Fri Jun 20, 2008 10:13 am
- Location: Charlottesville, VA
Version info
I'm on Ubuntu, using GTK client "1.10build1". libgtk2.0 is version 2.12.9-3ubuntu4.
-
- Forum Aficionado
- Posts: 2002
- Joined: Tue Apr 29, 2003 5:55 pm
- Location: Minnesota, USA
- Contact:
Okay, I thought this was on Windows.
I presume this is the client from the Ubuntu software repository?
Or, was it compiled from source?
I presume this is the client from the Ubuntu software repository?
Or, was it compiled from source?
"Put another, more succinct way: don't complain, contribute. It's more satisfying in the long run, and it's more constructive."
Eric Meyer
Eric Meyer
-
- Regular
- Posts: 82
- Joined: Fri Jun 20, 2008 10:13 am
- Location: Charlottesville, VA
From the repository....
And boy. am I glad I don't have to compile everything myself anymore....
(But I could be convinced to try it with a newer version of CF, if I had a sense what the differences in the new version are, and I wouldn't have to blow away this character.....)
(But I could be convinced to try it with a newer version of CF, if I had a sense what the differences in the new version are, and I wouldn't have to blow away this character.....)