Gameplay changes

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Ryo
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Posts: 752
Joined: Mon May 19, 2003 9:16 pm
Location: Paris, France

Gameplay changes

Post by Ryo »

Hello.

I implemented some changes in scrolls & spellbooks.

Now, they can be cursed, damned, blessed (new attribute).

The effects are as follows:
  • scroll
    • cursed, damned: scroll failure
      blessed: scroll has a certain percentage of not turning to dust when used
    spellbook
    • cursed: random scroll failure (mana drain, explosion, ...)
      damned: cursed, and player has a chance to actually forget the spell
      blessed: higher chance of successfully learning the spell
Those scrolls and spellbooks can be found anywhere (including shops, yes).

Price are not adjusted to status.


Another change is that now fumbling a scroll (yes, that happens) will at least do a random effect - whereas at some point it could not do any effect.


Better take care now with those new things :)
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