I implemented some changes in scrolls & spellbooks.
Now, they can be cursed, damned, blessed (new attribute).
The effects are as follows:
- scroll
- cursed, damned: scroll failure
blessed: scroll has a certain percentage of not turning to dust when used
- cursed: random scroll failure (mana drain, explosion, ...)
damned: cursed, and player has a chance to actually forget the spell
blessed: higher chance of successfully learning the spell
- cursed, damned: scroll failure
Price are not adjusted to status.
Another change is that now fumbling a scroll (yes, that happens) will at least do a random effect - whereas at some point it could not do any effect.
Better take care now with those new things
