Alchemy depends on item cost, but not the absolute cost. If you identify zombies corpses, you'll get nuggets. For gobs, hearts and liver have a cost in plats even non identified, so you have some nuggets.
I don't think that an alchemy spell based on your item cost estimation is a good behaviour ...
Search found 109 matches
- Thu Dec 21, 2006 7:52 am
- Forum: Bugs
- Topic: Alchemy spell - sometimes works?
- Replies: 2
- Views: 575
- Fri Dec 01, 2006 5:44 pm
- Forum: Suggestions
- Topic: Stamina
- Replies: 3
- Views: 566
Re: Stamina
When player is carrying a lot, he should be unable to use 'max speed', or even 'fast', and he should lose more stamina. Strong characters would be able to travel long distances faster even when carrying a lot of stuff, and endure characters would have more stamina, so they would be able to travel ...
- Tue Nov 14, 2006 1:24 am
- Forum: General chat
- Topic: Client-side scripting [poll]
- Replies: 13
- Views: 2699
- Wed Sep 27, 2006 2:06 pm
- Forum: General chat
- Topic: Sorcery as generic spells
- Replies: 5
- Views: 1139
- Wed Sep 27, 2006 1:48 pm
- Forum: Bugs
- Topic: GTK2 Client Bug - User Text Input Doubled
- Replies: 2
- Views: 444
- Sat Aug 12, 2006 2:21 am
- Forum: Programming and Development
- Topic: AI BOT
- Replies: 17
- Views: 2667
- Fri Aug 11, 2006 11:12 am
- Forum: Programming and Development
- Topic: AI BOT
- Replies: 17
- Views: 2667
- Sat Jun 24, 2006 10:27 am
- Forum: Bugs
- Topic: Python.dll revisited (possible resolution)
- Replies: 11
- Views: 1560
- Tue Mar 14, 2006 3:30 pm
- Forum: Programming and Development
- Topic: top level
- Replies: 18
- Views: 2106
- Thu Feb 02, 2006 6:11 pm
- Forum: Bugs
- Topic: Python.dll revisited (possible resolution)
- Replies: 11
- Views: 1560