Search found 244 matches

by woo
Wed Feb 22, 2006 8:14 am
Forum: Help and Support
Topic: How do I drop an item?
Replies: 5
Views: 706

a "feature" you "paid" "extra" for :o
by woo
Thu Jan 19, 2006 2:51 am
Forum: General chat
Topic: New Maps
Replies: 11
Views: 1654

If you can post the bounce message we can lookinto what is causing that.
I would suspect you'll have more luck on the list, so perhaps getting the bounce removed would be more help then posting here.

That being said, are you running the maps on a server somewhere to try, or do you need us to put ...
by woo
Thu Jan 19, 2006 2:49 am
Forum: General chat
Topic: seagreen/yugi isnt gone for good
Replies: 6
Views: 876

I'd imagine many of us remember you.

That being said, I'm not sure that's a good thing.
by woo
Wed Nov 30, 2005 5:36 am
Forum: Suggestions
Topic: Heaven and Hell
Replies: 14
Views: 1500

perhaps they should be located at a newly located, hard to reach, special temple to each respective god? In game terms the gods don't want anyone wandering in - only the dedicated.
by woo
Sat Nov 26, 2005 2:47 am
Forum: General chat
Topic: Big Question: Request for Features overview
Replies: 16
Views: 2039

Although arguably item power isn't a valid source of value -> things like WDSM have a low item power as part of their appeal.
by woo
Sat Nov 26, 2005 12:16 am
Forum: General chat
Topic: Big Question: Request for Features overview
Replies: 16
Views: 2039

I don't think allowing you to gain back experience you lost by getting back to your body would help with exploring. In fact I think that the explorers (like yourself, dying to the fireballs) wouldn't get it back as they wouldn't be eable to survive what killed them from walking into a overpowered ...
by woo
Thu Nov 24, 2005 6:01 pm
Forum: Suggestions
Topic: resistance calculations and some dragon balancing
Replies: 27
Views: 2457

Assuming a method similar to this was implemented a dragon would need the ability to "lock" a certain resist to prevent it from goint up or down - otherwise I could have my goal of 95 resist fire, eat an <certain> part and suddenly lose a fire to gain an electricity part.
by woo
Sat Nov 19, 2005 5:43 pm
Forum: Spoilers
Topic: Frustrated in Pupland
Replies: 14
Views: 2680

I was being sarcastic, but yes :-)
Pupland is difficult, it's not a hack and slash map.
by woo
Fri Nov 18, 2005 7:11 pm
Forum: Spoilers
Topic: Frustrated in Pupland
Replies: 14
Views: 2680

timbo wrote:So my question is...what am I really suppose to be doing there?
Sometimes when I'm in pupland I feel like you already are doing just what they meant for you to do :twisted:
by woo
Wed Nov 16, 2005 9:24 pm
Forum: crossfire.metalforge.net
Topic: Server Announcement, 2005-Nov-14
Replies: 9
Views: 1138

for the sake of argument leaf the command to test the hard drive would be:

#for the first IDE drive
hdparm -tT /dev/hda

#for the second IDE drive
hdparm -tT /dev/hdb

#first scsi drive
hdparm -tT /dev/sda

#second scsi drive
hdparm -tT /dev/sdb

You can get a list of drives (and partitions) with ...