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save rolls acid/fear/conf...
Posted: Tue Mar 01, 2005 7:45 pm
by bencha
when you have a partial resistance, it doesn't seem to change anything. i.e. _every_ hit to/by acid creature does -1 on equipment, and you're allways feared/conf/paralysed for a _long_ time when hit by a spell.
So, what's the use of a partial res in those attack/spell types ?
Posted: Tue Mar 01, 2005 8:13 pm
by cavesomething
I /think/ they stop the attacks in question working, certainly +70% acid resistance is enough for me to not have to worry about getting hit by acid particularly (but then I use lots of spells and scarcely ever attack directly...)
Posted: Tue Mar 01, 2005 8:24 pm
by bencha
for acid, i've tried with a dragon (only bracers are coroded) and 2 rings of acid (+51%), 3 hits=-3 bracers
... and of course i've learned to spell & run ...
Posted: Tue Mar 01, 2005 8:54 pm
by Mith
with two rings of acid (acid+51) items should _NOT_ corrode
acid +50 and better protects your stuff from corrosion (but not you from damage)