new 'race'
Posted: Thu Feb 24, 2005 2:17 pm
in this topic cavesomething suggested to let new players start as a blob of energy:
i had the following idea combining these suggestions :
if the first idea is possible, it also would be nice to put some restrictions on these blobs of energy and allow players to play as a 'soul' (so they dont _HAVE_ to choose a race and or profession)
this allows the ability to create some completely different 'race' - or getter: a 'nonracial' player
- they cannot wear or carry any item
- they are unbelievable fast
- weapons cannot hit them (neither can they use weapons)
- they are immune to poison, diseases and physical damage (by spells)
- they can gain resistances by doing 'something' i couldnt think of yet
- they are able to gain a _LOT_ of intelligence, power and wis (over 30)
- they have a special skill 'telekinesis' to 'carry' objects. the higher the skill lvl, the heavier the objects that can be carried. (sould it be possible to carry around any monster? it would be fun releasing gothwolte in scorn...*)
- they should be considered as spiritual, there should be a god that hates spirits
(this god actually hates himself, i think)
*they wont be able to carry around monsters with a lvl higher than their skill lvl
in this topic is an ongoing discussion about the (im)possibility of random character creation.cavesomething wrote:what about having new characters spawn in as blobs of energy (souls?) and changing the hall of selection instead to have a 'choose race' room like the class ones?
i had the following idea combining these suggestions :
if the first idea is possible, it also would be nice to put some restrictions on these blobs of energy and allow players to play as a 'soul' (so they dont _HAVE_ to choose a race and or profession)
this allows the ability to create some completely different 'race' - or getter: a 'nonracial' player

- they cannot wear or carry any item
- they are unbelievable fast
- weapons cannot hit them (neither can they use weapons)
- they are immune to poison, diseases and physical damage (by spells)
- they can gain resistances by doing 'something' i couldnt think of yet
- they are able to gain a _LOT_ of intelligence, power and wis (over 30)
- they have a special skill 'telekinesis' to 'carry' objects. the higher the skill lvl, the heavier the objects that can be carried. (sould it be possible to carry around any monster? it would be fun releasing gothwolte in scorn...*)
- they should be considered as spiritual, there should be a god that hates spirits

*they wont be able to carry around monsters with a lvl higher than their skill lvl