Raffle 2 is HEAVILY bugged!
Posted: Thu Jul 15, 2004 6:18 pm
Hope some DMs take notice of this, I already left a message with Hoz for Bamf.
In raffle 2, there are LOTS of bugs. A couple I'm not absolutely sure if they're bugs, but a couple are so obvious that I can't beleive no one noticed before. [And if they did, they didn't say anything about it.]
Bug 1- Uncertain- The gates at the entrance won't open unless both people are standing OUTSIDE. Annoying for people who WoR out and then can't get back in.
Bug 2- Uncertain- Similarly, to get out without WoRing both players have to be standing on the buttons near the ladders on the inside.
Bug 3- Uncertain- Spells and Prayers are allowed inside the "Brave Warrior" path. This might be intended but I have a suspicion it's not, due to Bug 4.
Bug 4- Certain- Spells and Prayers are NOT available inside the "Wise Sorcerer" path. This is crazy. I think maybe this was mixed up in Bug 3 because since the sorcerer is to use magic, this is DEFINITELY a bug. The "Wise Sorcerer" can't even DO Raffle 2 if they don't have good close combat skills as well.
Bug 5- Certain- Doors in both paths are almost invincible. It takes me 1 minute to get 5 "You <do something to> the door!" messages, and it still takes about 30 of those messages to break down the door, making for a LONG time, approx. 6 minutes of running at the door, which can get monotonous, especially since in the warrior path there are 3 doors. I think this may have something to do with the "dun3" that is under the door [being the "hologram wall" which you can go through once the EVIL door is finally broken down].
My friend, who only carries 2 scrolls of WoR around with him as opposed to getting a rod or the prayer, got stuck in the Sorc path with both scrolls turned to dust and had to wait for someone to come and let him out, while I freely used my rod of WoR to get out and form a rescue team. This is not only confusing but also annoying, since it makes Raffle 2 almost impossible. I implore any DM who sees this post to DO SOMETHING!!


In raffle 2, there are LOTS of bugs. A couple I'm not absolutely sure if they're bugs, but a couple are so obvious that I can't beleive no one noticed before. [And if they did, they didn't say anything about it.]
Bug 1- Uncertain- The gates at the entrance won't open unless both people are standing OUTSIDE. Annoying for people who WoR out and then can't get back in.
Bug 2- Uncertain- Similarly, to get out without WoRing both players have to be standing on the buttons near the ladders on the inside.
Bug 3- Uncertain- Spells and Prayers are allowed inside the "Brave Warrior" path. This might be intended but I have a suspicion it's not, due to Bug 4.
Bug 4- Certain- Spells and Prayers are NOT available inside the "Wise Sorcerer" path. This is crazy. I think maybe this was mixed up in Bug 3 because since the sorcerer is to use magic, this is DEFINITELY a bug. The "Wise Sorcerer" can't even DO Raffle 2 if they don't have good close combat skills as well.
Bug 5- Certain- Doors in both paths are almost invincible. It takes me 1 minute to get 5 "You <do something to> the door!" messages, and it still takes about 30 of those messages to break down the door, making for a LONG time, approx. 6 minutes of running at the door, which can get monotonous, especially since in the warrior path there are 3 doors. I think this may have something to do with the "dun3" that is under the door [being the "hologram wall" which you can go through once the EVIL door is finally broken down].
My friend, who only carries 2 scrolls of WoR around with him as opposed to getting a rod or the prayer, got stuck in the Sorc path with both scrolls turned to dust and had to wait for someone to come and let him out, while I freely used my rod of WoR to get out and form a rescue team. This is not only confusing but also annoying, since it makes Raffle 2 almost impossible. I implore any DM who sees this post to DO SOMETHING!!

