Summoning monsters not as timebased golems
Posted: Fri Apr 16, 2010 12:52 pm
Hi there,
as already known there is a possibility to summon golems (elementals etc.) which are vanishing after a certain time or when casting another spell. Besides that You can summon pet monsters which are based on random, level and class You are.
Now my suggestion: what about summoning definite monsters (types should be discussed) based on skill level/monster level for higher casting levels?
E.g.: a level 10 summoner should summon level 10-x monsters behaving like pet monsters, a level 50 summoner should be able to summon level 50-x monsters as above.
Background: many casting abilities have high level spells, summoners are cut off at about level 12 or so.
best regards,
Stephan-Alexander Heyn
as already known there is a possibility to summon golems (elementals etc.) which are vanishing after a certain time or when casting another spell. Besides that You can summon pet monsters which are based on random, level and class You are.
Now my suggestion: what about summoning definite monsters (types should be discussed) based on skill level/monster level for higher casting levels?
E.g.: a level 10 summoner should summon level 10-x monsters behaving like pet monsters, a level 50 summoner should be able to summon level 50-x monsters as above.
Background: many casting abilities have high level spells, summoners are cut off at about level 12 or so.
best regards,
Stephan-Alexander Heyn