Map Updates, 2006-Oct-21
Posted: Sat Oct 21, 2006 9:29 pm
The following map updates are now available.
Modified Files:
/scorn/taverns/goths
Log Message:
- Tags reordered due to reordering caused by save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing by one NPC and talking only gets a response from the NPC closest to the player. Previously several NPCs answered when they were not the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed; line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely that someone can eke conversation out of him. By default he was so standoffish you might not keep trying to chat with him. His booze is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate Den that moved to Wolfsburg. Adjusted the "easy" magic ear message to mention Wolfsburg in that part of the text. Also added name and job match strings.
- Wizard with an aura of great power: Added match string message for job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor removed the lines.
- Bingo room table/altar on same coordinates were split up to put the table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack, wounded fighter, pirate, pupland elves, conjurer, emissary: Added name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other references to them by that name, so now he tells you where they are.
Modified Files:
/scorn/temples/gaea
Log Message:
Minor grammatical tweak; add another message; remove redundant
match strings.
Modified Files:
/pup_land/raffle/raffle1P
Log Message:
Fix spelling. While at it, undo line wrapping in msg/endmsg
Modified Files:
/scorn/taverns/goths
Log Message:
- Tags reordered due to reordering caused by save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing by one NPC and talking only gets a response from the NPC closest to the player. Previously several NPCs answered when they were not the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed; line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely that someone can eke conversation out of him. By default he was so standoffish you might not keep trying to chat with him. His booze is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate Den that moved to Wolfsburg. Adjusted the "easy" magic ear message to mention Wolfsburg in that part of the text. Also added name and job match strings.
- Wizard with an aura of great power: Added match string message for job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor removed the lines.
- Bingo room table/altar on same coordinates were split up to put the table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack, wounded fighter, pirate, pupland elves, conjurer, emissary: Added name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other references to them by that name, so now he tells you where they are.
Modified Files:
/scorn/temples/gaea
Log Message:
Minor grammatical tweak; add another message; remove redundant
match strings.
Modified Files:
/pup_land/raffle/raffle1P
Log Message:
Fix spelling. While at it, undo line wrapping in msg/endmsg