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Alchemy spell - sometimes works?

Posted: Fri Oct 13, 2006 12:11 am
by Leaf
I haven't tested this any more then what I am about to summarize - but does anyone else have any details?

Go to raffle one, level 1 (The goblins)
Kill several goblins
Cast alchemy - you get small gold nuggets (treasure and other items disappear after casting, as expected)

To to level 2 of raffle 1 (zombie level)
EDIT: Kill several zombies
Cast alchemy - items disappear, but no nuggets (at all)

Is there something strange with that map that I'm overlooking?
Or does this have to do more with the alchemy spell?

Re: Alchemy spell - sometimes works?

Posted: Fri Oct 13, 2006 7:34 pm
by cavesomething
Leaf wrote: To to level 2 of raffle 1 (zombie level)
Kill several goblins
I'm curious as to how you are doing that on a level full of zombies and skeletons.
Leaf wrote: Cast alchemy - items disappear, but no nuggets (at all)
If you are in fact killing zombies (and only zombies having not let the skeletons 'out'), then I think this is correct behaviour.

The value of the nuggets generated by alchemy is some fraction of the value of the items transformed. I believe that zombies only ever drop valueless treasure (zombie corpses and gravedirt)

In that case, transforming valueless items should not give gold nuggets.

Posted: Thu Dec 21, 2006 7:52 am
by bencha
Alchemy depends on item cost, but not the absolute cost. If you identify zombies corpses, you'll get nuggets. For gobs, hearts and liver have a cost in plats even non identified, so you have some nuggets.

I don't think that an alchemy spell based on your item cost estimation is a good behaviour, but for now it works like this.