resistance calculations and some dragon balancing
Posted: Tue Nov 22, 2005 10:44 pm
Well, for the sake of completeness, all monsters should drop body parts. yet some dont, because such as some of the greater demons, demon lords, and balrogs. This is cause they all give super high resistances to dragons. how bout this way to calculate resistances?
Monster is given resistance numbers, and also has a mass. currently body parts just take that resistance number. what if the body parts get their resistance based of the percentace diffrence of mass? so a 5000 kilogram cyclops with 80% resist lightning drops a 50 kilogram hand and a 2500 kilogram body. the hand would only get 8% resist lightning, while the body would have 40% resist to lightning.
the formula might need to have a curve added so that higher resists will give more while lower will give less... might want to curve the other way though so you can level them quickly to 10-20%, then it levels out a bit, then hard to hit 95% again?
might also have to change how dragons get reisists... Leaf had a good point, what if they decay over time, so you must actively eat to keep them up. Ragnor also suggested that as you eat in one area, the other areas decrease. So you have to pick your main FOCUS to level resists in, and while you can eat parts that give resist to more than 2 areas, you can still level up those other areas. probably have to have a combo of this so it stays fair, but dragons seem kinda unbalanced to me. theyre to weak in some areas, and two powerfull in others. some rounding out wouldnt hurt them...
Monster is given resistance numbers, and also has a mass. currently body parts just take that resistance number. what if the body parts get their resistance based of the percentace diffrence of mass? so a 5000 kilogram cyclops with 80% resist lightning drops a 50 kilogram hand and a 2500 kilogram body. the hand would only get 8% resist lightning, while the body would have 40% resist to lightning.
the formula might need to have a curve added so that higher resists will give more while lower will give less... might want to curve the other way though so you can level them quickly to 10-20%, then it levels out a bit, then hard to hit 95% again?
might also have to change how dragons get reisists... Leaf had a good point, what if they decay over time, so you must actively eat to keep them up. Ragnor also suggested that as you eat in one area, the other areas decrease. So you have to pick your main FOCUS to level resists in, and while you can eat parts that give resist to more than 2 areas, you can still level up those other areas. probably have to have a combo of this so it stays fair, but dragons seem kinda unbalanced to me. theyre to weak in some areas, and two powerfull in others. some rounding out wouldnt hurt them...