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Ancient Pupland

Posted: Mon Nov 21, 2005 4:28 am
by timbo
The monsters in Ancient Pupland are totally wacky sometimes.

I slaughter like 20 Golem Necromancers and then 2 little pets come running up to me and I die within seconds. Although so do they if you dragonbreath them apparently.

I see a little Goblin Assassin sitting all by himself and I run up to him and breath fire and next thing I notice I'm dead. It seems like the smaller they are harder they hit.

Posted: Tue Nov 22, 2005 4:51 am
by bort
Thats the point.
I believe that the monsters in AP are made to be insane.

Re: Ancient Pupland

Posted: Thu Dec 22, 2005 2:31 pm
by Mith
timbo wrote:The monsters in Ancient Pupland are totally wacky sometimes.

I slaughter like 20 Golem Necromancers and then 2 little pets come running up to me and I die within seconds. Although so do they if you dragonbreath them apparently.

I see a little Goblin Assassin sitting all by himself and I run up to him and breath fire and next thing I notice I'm dead. It seems like the smaller they are harder they hit.
This does prove goblins are quite a bit degenerated. In ancient time, they were strong and powerful enemies, but nowadays, they lack both the strength and will to kill

Necro-pets are easy to kill and are not very dangerous as long as you take care about your armour (physical resistance) since physical is their only attack type.

"The smaller they are harder they hit" is somehow true. Most of the dangerous monsters i know are pretty small. (rock crushers, evil masters, Vultoor, Rancid(?), Gothwolthe, 'the parts' Zorn are all 1x1, Surtur and Zorn's pet are 2x1)